#D7CDAC

Closest named color: Pale Oak (#DBCFB0). oklch(84.8% 0.046 93.1), rgb(215, 205, 172).

Aa

Black text reads best on this color (13.21:1).

About this color

#D7CDAC is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.046 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.009 away. Black text reads best on it, at 13.21:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.21:1
White text1.58:1

Values

HEX#D7CDAC
RGBrgb(215, 205, 172)
HSLhsl(46, 35%, 76%)
OKLCHoklch(84.8% 0.046 93.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D7CDAC 1.58:1 Fails Lc -30.1 Non-text elements, placeholder text
Black text on #D7CDAC 13.21:1 AAA Lc 77.1 Fine for body text
#D7CDAC text on white 1.58:1 Fails Lc 26.7 Dividers and decoration only
#D7CDAC text on black 13.21:1 AAA Lc -76.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EDEADD

    oklch(93.6% 0.018 96.1)

  3. Step 200

    200 (this color)

    #D7CDAC

    oklch(84.8% 0.046 93.1)

  4. Step 300

    300

    #CDC096

    oklch(80.8% 0.058 92.9)

  5. Step 400

    400

    #B49F59

    oklch(70.6% 0.093 93.1)

  6. Step 500

    500

    #A2871F

    oklch(63.1% 0.12 93.3)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745E00

    oklch(49% 0.1 92.9)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #2F2605

    oklch(27.1% 0.05 93.5)

Export this scale for Tailwind in the Tailwind colors tool

#D7CDAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CBAA0.007
Deuteranopia (no green cones)#D7CEAD0.003
Tritanopia (no blue cones)#DEC8C40.041
Achromatopsia (no color)#CDCDCD0.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D7CDAC

    #D7CDAC

    oklch(84.8% 0.046 93.1)

  • #C3CCEC

    #C3CCEC

    oklch(84.9% 0.046 273)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D7CDAC

    #D7CDAC

    oklch(84.8% 0.046 93.1)

  • #E3C7AF

    #E3C7AF

    oklch(84.7% 0.045 62.8)

  • #C7D2B2

    #C7D2B2

    oklch(84.7% 0.045 122.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D7CDAC

    #D7CDAC

    oklch(84.8% 0.046 93.1)

  • #B4D1E9

    #B4D1E9

    oklch(84.7% 0.046 243.2)

  • #D3C6E6

    #D3C6E6

    oklch(84.7% 0.046 303.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D7CDAC

    #D7CDAC

    oklch(84.8% 0.046 93.1)

  • #ACD5DF

    #ACD5DF

    oklch(84.7% 0.045 214.2)

  • #E0C3DA

    #E0C3DA

    oklch(84.9% 0.045 333)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D7CDAC

    #D7CDAC

    oklch(84.8% 0.046 93.1)

  • #ADD7D0

    #ADD7D0

    oklch(84.7% 0.045 184)

  • #C3CCEC

    #C3CCEC

    oklch(84.9% 0.046 273)

  • #E8C1CA

    #E8C1CA

    oklch(84.7% 0.046 2.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D7CDAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D7CDAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.