#D7CCB3

Closest named color: Pale Oak (#DBCFB0). oklch(84.8% 0.036 87.1), rgb(215, 204, 179).

Aa

Black text reads best on this color (13.17:1).

About this color

#D7CCB3 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.036 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.012 away. Black text reads best on it, at 13.17:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.17:1
White text1.59:1

Values

HEX#D7CCB3
RGBrgb(215, 204, 179)
HSLhsl(42, 31%, 77%)
OKLCHoklch(84.8% 0.036 87.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D7CCB3 1.59:1 Fails Lc -30.3 Non-text elements, placeholder text
Black text on #D7CCB3 13.17:1 AAA Lc 76.9 Fine for body text
#D7CCB3 text on white 1.59:1 Fails Lc 26.9 Dividers and decoration only
#D7CCB3 text on black 13.17:1 AAA Lc -76.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9E0

    oklch(93.5% 0.013 82.4)

  3. Step 200

    200 (this color)

    #D7CCB3

    oklch(84.8% 0.036 87.1)

  4. Step 300

    300

    #CDBF9F

    oklch(80.8% 0.046 87.2)

  5. Step 400

    400

    #B49E6B

    oklch(70.7% 0.073 87.2)

  6. Step 500

    500

    #A28641

    oklch(63.2% 0.094 87.4)

  7. Step 600

    600

    #8D6F1D

    oklch(55.7% 0.103 87.4)

  8. Step 700

    700

    #785C0E

    oklch(49% 0.095 86.6)

  9. Step 800

    800

    #624C11

    oklch(42.8% 0.079 87)

  10. Step 900

    900

    #503F16

    oklch(37.7% 0.062 86.3)

  11. Step 950

    950

    #2F250E

    oklch(27% 0.04 86.1)

Export this scale for Tailwind in the Tailwind colors tool

#D7CCB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CBB20.008
Deuteranopia (no green cones)#D5CEB40.005
Tritanopia (no blue cones)#DDC8C50.032
Achromatopsia (no color)#CDCDCD0.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D7CCB3

    #D7CCB3

    oklch(84.8% 0.036 87.1)

  • #C2CDE5

    #C2CDE5

    oklch(84.7% 0.036 266)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D7CCB3

    #D7CCB3

    oklch(84.8% 0.036 87.1)

  • #E0C8B7

    #E0C8B7

    oklch(84.8% 0.036 57.5)

  • #CBD0B6

    #CBD0B6

    oklch(84.7% 0.036 116)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D7CCB3

    #D7CCB3

    oklch(84.8% 0.036 87.1)

  • #B8D1E2

    #B8D1E2

    oklch(84.7% 0.036 237.6)

  • #CFC9E2

    #CFC9E2

    oklch(84.8% 0.035 296.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D7CCB3

    #D7CCB3

    oklch(84.8% 0.036 87.1)

  • #B3D4D9

    #B3D4D9

    oklch(84.7% 0.036 207.7)

  • #DAC5D9

    #DAC5D9

    oklch(84.7% 0.036 327.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D7CCB3

    #D7CCB3

    oklch(84.8% 0.036 87.1)

  • #B5D5CC

    #B5D5CC

    oklch(84.7% 0.036 176.6)

  • #C2CDE5

    #C2CDE5

    oklch(84.7% 0.036 266)

  • #E2C4CD

    #E2C4CD

    oklch(84.8% 0.036 357.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D7CCB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D7CCB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.