#D6FEEE

Closest named color: Ice (#D6FFFA). oklch(96.4% 0.046 169.2), rgb(214, 254, 238).

Aa

Black text reads best on this color (19.27:1).

About this color

#D6FEEE is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.046 and its hue 169°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.016 away. Black text reads best on it, at 19.27:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.046)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.27:1
White text1.08:1

Values

HEX#D6FEEE
RGBrgb(214, 254, 238)
HSLhsl(156, 95%, 92%)
OKLCHoklch(96.4% 0.046 169.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D6FEEE 1.08:1 Fails Lc 0.0 Not readable
Black text on #D6FEEE 19.27:1 AAA Lc 100.1 Preferred for body text
#D6FEEE text on white 1.08:1 Fails Lc 0.0 Not readable
#D6FEEE text on black 19.27:1 AAA Lc -101.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D6FEEE

    oklch(96.4% 0.046 169.2)

  2. Step 100

    100

    #DFEEE8

    oklch(93.6% 0.018 170.1)

  3. Step 200

    200

    #C5E1D5

    oklch(88.6% 0.034 167.9)

  4. Step 300

    300

    #9BCEBA

    oklch(81% 0.06 168.7)

  5. Step 400

    400

    #5EB497

    oklch(70.8% 0.095 169.4)

  6. Step 500

    500

    #16A17D

    oklch(63.2% 0.122 169.1)

  7. Step 600

    600

    #008868

    oklch(55.7% 0.112 168.9)

  8. Step 700

    700

    #007257

    oklch(49.1% 0.098 169.1)

  9. Step 800

    800

    #005E47

    oklch(42.8% 0.086 168.9)

  10. Step 900

    900

    #004E3B

    oklch(37.7% 0.075 169.6)

  11. Step 950

    950

    #042E22

    oklch(26.9% 0.05 169.1)

Export this scale for Tailwind in the Tailwind colors tool

#D6FEEE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF8ED0.048
Deuteranopia (no green cones)#F4F3EF0.045
Tritanopia (no blue cones)#CEFFF90.016
Achromatopsia (no color)#F5F5F50.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D6FEEE

    #D6FEEE

    oklch(96.4% 0.046 169.2)

  • #FFEEF5

    #FFEEF5

    oklch(96.5% 0.02 350.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D6FEEE

    #D6FEEE

    oklch(96.4% 0.046 169.2)

  • #E4FBDE

    #E4FBDE

    oklch(96.4% 0.045 139.2)

  • #D1FDFF

    #D1FDFF

    oklch(96.4% 0.045 199.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D6FEEE

    #D6FEEE

    oklch(96.4% 0.046 169.2)

  • #FBEEFF

    #FBEEFF

    oklch(96.4% 0.026 318.2)

  • #FFEFEF

    #FFEFEF

    oklch(96.5% 0.017 17.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D6FEEE

    #D6FEEE

    oklch(96.4% 0.046 169.2)

  • #F2F2FF

    #F2F2FF

    oklch(96.5% 0.017 286.1)

  • #FFF0E8

    #FFF0E8

    oklch(96.5% 0.019 50.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D6FEEE

    #D6FEEE

    oklch(96.4% 0.046 169.2)

  • #EDF4FF

    #EDF4FF

    oklch(96.5% 0.017 259.4)

  • #FFEEF5

    #FFEEF5

    oklch(96.5% 0.02 350.5)

  • #FFF1DC

    #FFF1DC

    oklch(96.4% 0.032 78.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D6FEEE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D6FEEE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.