#D6FEE9

Closest named color: Ice (#D6FFFA). oklch(96.3% 0.05 162.5), rgb(214, 254, 233).

Aa

Black text reads best on this color (19.21:1).

About this color

#D6FEE9 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.050 and its hue 162°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.022 away. Black text reads best on it, at 19.21:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.050)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.21:1
White text1.09:1

Values

HEX#D6FEE9
RGBrgb(214, 254, 233)
HSLhsl(148, 95%, 92%)
OKLCHoklch(96.3% 0.05 162.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D6FEE9 1.09:1 Fails Lc 0.0 Not readable
Black text on #D6FEE9 19.21:1 AAA Lc 99.9 Preferred for body text
#D6FEE9 text on white 1.09:1 Fails Lc 0.0 Not readable
#D6FEE9 text on black 19.21:1 AAA Lc -101.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D6FEE9

    oklch(96.3% 0.05 162.5)

  2. Step 100

    100

    #E0EEE6

    oklch(93.6% 0.018 161.1)

  3. Step 200

    200

    #C5E1D2

    oklch(88.5% 0.036 162.3)

  4. Step 300

    300

    #9CCEB4

    oklch(80.9% 0.064 161.9)

  5. Step 400

    400

    #5FB58E

    oklch(70.8% 0.102 162.6)

  6. Step 500

    500

    #1CA171

    oklch(63% 0.131 162.4)

  7. Step 600

    600

    #00895E

    oklch(55.7% 0.121 162.5)

  8. Step 700

    700

    #00734E

    oklch(49.1% 0.107 162.4)

  9. Step 800

    800

    #005E3F

    oklch(42.6% 0.093 162.3)

  10. Step 900

    900

    #004F34

    oklch(37.8% 0.083 162.1)

  11. Step 950

    950

    #052E1E

    oklch(26.8% 0.054 162.4)

Export this scale for Tailwind in the Tailwind colors tool

#D6FEE9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF8E80.050
Deuteranopia (no green cones)#F5F3EA0.046
Tritanopia (no blue cones)#CFFEF80.021
Achromatopsia (no color)#F5F5F50.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D6FEE9

    #D6FEE9

    oklch(96.3% 0.05 162.5)

  • #FFEDF7

    #FFEDF7

    oklch(96.3% 0.023 342.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D6FEE9

    #D6FEE9

    oklch(96.3% 0.05 162.5)

  • #E6FBD8

    #E6FBD8

    oklch(96.4% 0.051 132.8)

  • #CDFEFC

    #CDFEFC

    oklch(96.3% 0.05 193.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D6FEE9

    #D6FEE9

    oklch(96.3% 0.05 162.5)

  • #F9EEFF

    #F9EEFF

    oklch(96.3% 0.025 314)

  • #FFEEEF

    #FFEEEF

    oklch(96.3% 0.018 13.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D6FEE9

    #D6FEE9

    oklch(96.3% 0.05 162.5)

  • #F1F2FF

    #F1F2FF

    oklch(96.4% 0.017 282.5)

  • #FFEFE9

    #FFEFE9

    oklch(96.3% 0.019 41.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D6FEE9

    #D6FEE9

    oklch(96.3% 0.05 162.5)

  • #EBF4FF

    #EBF4FF

    oklch(96.4% 0.018 253.3)

  • #FFEDF7

    #FFEDF7

    oklch(96.3% 0.023 342.9)

  • #FFF0DF

    #FFF0DF

    oklch(96.2% 0.028 71)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D6FEE9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D6FEE9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.