#D6FBDE

Closest named color: Pale Aqua (#B8FFEB). oklch(95.4% 0.054 151.7), rgb(214, 251, 222).

Aa

Black text reads best on this color (18.71:1).

About this color

#D6FBDE is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.054 and its hue 152°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.034 away. Black text reads best on it, at 18.71:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.054)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text18.71:1
White text1.12:1

Values

HEX#D6FBDE
RGBrgb(214, 251, 222)
HSLhsl(133, 82%, 91%)
OKLCHoklch(95.4% 0.054 151.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D6FBDE 1.12:1 Fails Lc 0.0 Not readable
Black text on #D6FBDE 18.71:1 AAA Lc 98.2 Preferred for body text
#D6FBDE text on white 1.12:1 Fails Lc 0.0 Not readable
#D6FBDE text on black 18.71:1 AAA Lc -99.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D6FBDE

    oklch(95.4% 0.054 151.7)

  2. Step 100

    100

    #E1EEE3

    oklch(93.6% 0.02 150.1)

  3. Step 200

    200

    #C7E1CD

    oklch(88.5% 0.039 152.4)

  4. Step 300

    300

    #A0CEAA

    oklch(80.9% 0.07 151.2)

  5. Step 400

    400

    #68B57D

    oklch(70.8% 0.112 151.4)

  6. Step 500

    500

    #34A15C

    oklch(63% 0.142 151.8)

  7. Step 600

    600

    #008A44

    oklch(55.5% 0.147 151.7)

  8. Step 700

    700

    #007538

    oklch(49.2% 0.131 151.5)

  9. Step 800

    800

    #00602D

    oklch(42.8% 0.114 151.6)

  10. Step 900

    900

    #0B4F27

    oklch(37.7% 0.093 151.8)

  11. Step 950

    950

    #0B2E17

    oklch(26.9% 0.058 151.6)

Export this scale for Tailwind in the Tailwind colors tool

#D6FBDE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF4DD0.048
Deuteranopia (no green cones)#F5F0DF0.047
Tritanopia (no blue cones)#D1FAF30.029
Achromatopsia (no color)#F2F2F20.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D6FBDE

    #D6FBDE

    oklch(95.4% 0.054 151.7)

  • #FFE8FB

    #FFE8FB

    oklch(95.5% 0.035 331.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D6FBDE

    #D6FBDE

    oklch(95.4% 0.054 151.7)

  • #EAF6CE

    #EAF6CE

    oklch(95.4% 0.054 121)

  • #C9FCF2

    #C9FCF2

    oklch(95.3% 0.053 181.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D6FBDE

    #D6FBDE

    oklch(95.4% 0.054 151.7)

  • #F3ECFF

    #F3ECFF

    oklch(95.4% 0.026 302.6)

  • #FFE9EE

    #FFE9EE

    oklch(95.3% 0.025 2.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D6FBDE

    #D6FBDE

    oklch(95.4% 0.054 151.7)

  • #EAEFFF

    #EAEFFF

    oklch(95.3% 0.022 272.1)

  • #FFEBE6

    #FFEBE6

    oklch(95.5% 0.023 34.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D6FBDE

    #D6FBDE

    oklch(95.4% 0.054 151.7)

  • #E2F2FF

    #E2F2FF

    oklch(95.3% 0.024 242.3)

  • #FFE8FB

    #FFE8FB

    oklch(95.5% 0.035 331.6)

  • #FFECDC

    #FFECDC

    oklch(95.4% 0.03 62.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D6FBDE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D6FBDE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.