#D6CFB4

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.037 95.1), rgb(214, 207, 180).

Aa

Black text reads best on this color (13.44:1).

About this color

#D6CFB4 is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.037 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.008 away. Black text reads best on it, at 13.44:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.44:1
White text1.56:1

Values

HEX#D6CFB4
RGBrgb(214, 207, 180)
HSLhsl(48, 29%, 77%)
OKLCHoklch(85.3% 0.037 95.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D6CFB4 1.56:1 Fails Lc -29.1 Dividers and decoration only
Black text on #D6CFB4 13.44:1 AAA Lc 78.0 Fine for body text
#D6CFB4 text on white 1.56:1 Fails Lc 25.7 Dividers and decoration only
#D6CFB4 text on black 13.44:1 AAA Lc -77.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #ECEAE0

    oklch(93.6% 0.013 97.4)

  3. Step 200

    200 (this color)

    #D6CFB4

    oklch(85.3% 0.037 95.1)

  4. Step 300

    300

    #CAC19E

    oklch(80.9% 0.048 95.3)

  5. Step 400

    400

    #AFA169

    oklch(70.8% 0.076 95.8)

  6. Step 500

    500

    #9C893E

    oklch(63.2% 0.098 95.2)

  7. Step 600

    600

    #877218

    oklch(55.6% 0.106 94.9)

  8. Step 700

    700

    #725F06

    oklch(49% 0.098 95)

  9. Step 800

    800

    #5D4E0D

    oklch(42.7% 0.081 95)

  10. Step 900

    900

    #4C4114

    oklch(37.7% 0.064 95.3)

  11. Step 950

    950

    #2D260D

    oklch(27% 0.041 93.9)

Export this scale for Tailwind in the Tailwind colors tool

#D6CFB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CDB20.005
Deuteranopia (no green cones)#D7D0B50.003
Tritanopia (no blue cones)#DCCBC70.033
Achromatopsia (no color)#CFCFCF0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D6CFB4

    #D6CFB4

    oklch(85.3% 0.037 95.1)

  • #C7CDE8

    #C7CDE8

    oklch(85.2% 0.038 275.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D6CFB4

    #D6CFB4

    oklch(85.3% 0.037 95.1)

  • #E0CAB6

    #E0CAB6

    oklch(85.2% 0.037 64.6)

  • #C9D3B9

    #C9D3B9

    oklch(85.2% 0.037 124.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D6CFB4

    #D6CFB4

    oklch(85.3% 0.037 95.1)

  • #BBD2E6

    #BBD2E6

    oklch(85.3% 0.037 244.5)

  • #D4C9E3

    #D4C9E3

    oklch(85.3% 0.037 304.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D6CFB4

    #D6CFB4

    oklch(85.3% 0.037 95.1)

  • #B4D5DE

    #B4D5DE

    oklch(85.2% 0.037 216.1)

  • #DFC6D8

    #DFC6D8

    oklch(85.3% 0.037 335.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D6CFB4

    #D6CFB4

    oklch(85.3% 0.037 95.1)

  • #B5D7D2

    #B5D7D2

    oklch(85.3% 0.037 185.7)

  • #C7CDE8

    #C7CDE8

    oklch(85.2% 0.038 275.6)

  • #E5C5CB

    #E5C5CB

    oklch(85.2% 0.037 5.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D6CFB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D6CFB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.