#D5FFEC

Closest named color: Ice (#D6FFFA). oklch(96.5% 0.05 166.2), rgb(213, 255, 236).

Aa

Black text reads best on this color (19.34:1).

About this color

#D5FFEC is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.050 and its hue 166°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.019 away. Black text reads best on it, at 19.34:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.050)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.34:1
White text1.08:1

Values

HEX#D5FFEC
RGBrgb(213, 255, 236)
HSLhsl(153, 100%, 92%)
OKLCHoklch(96.5% 0.05 166.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D5FFEC 1.08:1 Fails Lc 0.0 Not readable
Black text on #D5FFEC 19.34:1 AAA Lc 100.4 Preferred for body text
#D5FFEC text on white 1.08:1 Fails Lc 0.0 Not readable
#D5FFEC text on black 19.34:1 AAA Lc -101.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D5FFEC

    oklch(96.5% 0.05 166.2)

  2. Step 100

    100

    #DFEEE7

    oklch(93.6% 0.018 166.4)

  3. Step 200

    200

    #C4E1D4

    oklch(88.5% 0.035 166.8)

  4. Step 300

    300

    #99CEB7

    oklch(80.8% 0.064 166.2)

  5. Step 400

    400

    #5AB592

    oklch(70.7% 0.102 166.1)

  6. Step 500

    500

    #00A277

    oklch(63.2% 0.131 166)

  7. Step 600

    600

    #008864

    oklch(55.6% 0.115 166.4)

  8. Step 700

    700

    #007253

    oklch(49% 0.101 166.2)

  9. Step 800

    800

    #005E44

    oklch(42.7% 0.088 166.3)

  10. Step 900

    900

    #004E38

    oklch(37.6% 0.078 166.4)

  11. Step 950

    950

    #022F20

    oklch(27.1% 0.055 165.2)

Export this scale for Tailwind in the Tailwind colors tool

#D5FFEC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF9EB0.050
Deuteranopia (no green cones)#F5F3ED0.048
Tritanopia (no blue cones)#CDFFF90.019
Achromatopsia (no color)#F5F5F50.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D5FFEC

    #D5FFEC

    oklch(96.5% 0.05 166.2)

  • #FFEEF6

    #FFEEF6

    oklch(96.5% 0.021 347.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D5FFEC

    #D5FFEC

    oklch(96.5% 0.05 166.2)

  • #E5FCDB

    #E5FCDB

    oklch(96.6% 0.05 136.1)

  • #CDFFFF

    #CDFFFF

    oklch(96.6% 0.051 196.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D5FFEC

    #D5FFEC

    oklch(96.5% 0.05 166.2)

  • #FAEFFF

    #FAEFFF

    oklch(96.5% 0.024 315.5)

  • #FFEFF0

    #FFEFF0

    oklch(96.5% 0.017 13.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D5FFEC

    #D5FFEC

    oklch(96.5% 0.05 166.2)

  • #F2F2FF

    #F2F2FF

    oklch(96.5% 0.017 286.1)

  • #FFF0E9

    #FFF0E9

    oklch(96.5% 0.019 46.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D5FFEC

    #D5FFEC

    oklch(96.5% 0.05 166.2)

  • #EDF4FF

    #EDF4FF

    oklch(96.5% 0.017 259.4)

  • #FFEEF6

    #FFEEF6

    oklch(96.5% 0.021 347.3)

  • #FFF1DF

    #FFF1DF

    oklch(96.4% 0.028 74.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D5FFEC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D5FFEC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.