#D5FEE0

Closest named color: Pale Aqua (#B8FFEB). oklch(96% 0.058 153.5), rgb(213, 254, 224).

Aa

Black text reads best on this color (19.08:1).

About this color

#D5FEE0 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.058 and its hue 153°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.033 away. Black text reads best on it, at 19.08:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.058)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text19.08:1
White text1.10:1

Values

HEX#D5FEE0
RGBrgb(213, 254, 224)
HSLhsl(136, 95%, 92%)
OKLCHoklch(96% 0.058 153.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D5FEE0 1.10:1 Fails Lc 0.0 Not readable
Black text on #D5FEE0 19.08:1 AAA Lc 99.5 Preferred for body text
#D5FEE0 text on white 1.10:1 Fails Lc 0.0 Not readable
#D5FEE0 text on black 19.08:1 AAA Lc -100.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D5FEE0

    oklch(96% 0.058 153.5)

  2. Step 100

    100

    #E0EEE3

    oklch(93.6% 0.021 152.2)

  3. Step 200

    200

    #C5E2CD

    oklch(88.6% 0.042 154)

  4. Step 300

    300

    #9CCFAA

    oklch(80.9% 0.074 153)

  5. Step 400

    400

    #5FB67D

    oklch(70.7% 0.119 153.4)

  6. Step 500

    500

    #1CA35C

    oklch(63.1% 0.152 153.7)

  7. Step 600

    600

    #008A4A

    oklch(55.6% 0.141 153.6)

  8. Step 700

    700

    #00743D

    oklch(49% 0.125 153.5)

  9. Step 800

    800

    #005F31

    oklch(42.6% 0.108 153.6)

  10. Step 900

    900

    #005028

    oklch(37.8% 0.097 153.4)

  11. Step 950

    950

    #052F17

    oklch(27% 0.063 153.4)

Export this scale for Tailwind in the Tailwind colors tool

#D5FEE0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF7DE0.052
Deuteranopia (no green cones)#F7F2E20.051
Tritanopia (no blue cones)#CFFDF50.029
Achromatopsia (no color)#F4F4F40.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D5FEE0

    #D5FEE0

    oklch(96% 0.058 153.5)

  • #FFEBFA

    #FFEBFA

    oklch(96% 0.029 334.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D5FEE0

    #D5FEE0

    oklch(96% 0.058 153.5)

  • #EAF9CE

    #EAF9CE

    oklch(96% 0.058 123.1)

  • #C8FFF6

    #C8FFF6

    oklch(96% 0.057 184)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D5FEE0

    #D5FEE0

    oklch(96% 0.058 153.5)

  • #F5EEFF

    #F5EEFF

    oklch(95.9% 0.024 304.5)

  • #FFECF0

    #FFECF0

    oklch(95.9% 0.021 3.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D5FEE0

    #D5FEE0

    oklch(96% 0.058 153.5)

  • #EDF1FF

    #EDF1FF

    oklch(95.9% 0.019 273.2)

  • #FFEDE9

    #FFEDE9

    oklch(95.9% 0.02 32.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D5FEE0

    #D5FEE0

    oklch(96% 0.058 153.5)

  • #E7F4FF

    #E7F4FF

    oklch(96.1% 0.02 243.4)

  • #FFEBFA

    #FFEBFA

    oklch(96% 0.029 334.4)

  • #FFEFE0

    #FFEFE0

    oklch(96.1% 0.026 65.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D5FEE0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D5FEE0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.