#D5FEDF

Closest named color: Pale Aqua (#B8FFEB). oklch(96% 0.059 152.6), rgb(213, 254, 223).

Aa

Black text reads best on this color (19.07:1).

About this color

#D5FEDF is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.059 and its hue 153°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.033 away. Black text reads best on it, at 19.07:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.059)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text19.07:1
White text1.10:1

Values

HEX#D5FEDF
RGBrgb(213, 254, 223)
HSLhsl(135, 95%, 92%)
OKLCHoklch(96% 0.059 152.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D5FEDF 1.10:1 Fails Lc 0.0 Not readable
Black text on #D5FEDF 19.07:1 AAA Lc 99.4 Preferred for body text
#D5FEDF text on white 1.10:1 Fails Lc 0.0 Not readable
#D5FEDF text on black 19.07:1 AAA Lc -100.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D5FEDF

    oklch(96% 0.059 152.6)

  2. Step 100

    100

    #E0EEE3

    oklch(93.6% 0.021 152.2)

  3. Step 200

    200

    #C5E2CC

    oklch(88.5% 0.043 152.7)

  4. Step 300

    300

    #9CCFA9

    oklch(80.8% 0.075 152.3)

  5. Step 400

    400

    #5FB67B

    oklch(70.6% 0.121 152.6)

  6. Step 500

    500

    #1EA359

    oklch(63.1% 0.155 152.6)

  7. Step 600

    600

    #008A47

    oklch(55.5% 0.144 152.6)

  8. Step 700

    700

    #00743B

    oklch(49% 0.127 152.7)

  9. Step 800

    800

    #00602F

    oklch(42.8% 0.112 152.4)

  10. Step 900

    900

    #005026

    oklch(37.8% 0.099 152.3)

  11. Step 950

    950

    #052F16

    oklch(27% 0.064 152.5)

Export this scale for Tailwind in the Tailwind colors tool

#D5FEDF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF7DD0.052
Deuteranopia (no green cones)#F7F2E10.051
Tritanopia (no blue cones)#D0FDF50.030
Achromatopsia (no color)#F4F4F40.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D5FEDF

    #D5FEDF

    oklch(96% 0.059 152.6)

  • #FFEBFB

    #FFEBFB

    oklch(96.1% 0.03 332.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D5FEDF

    #D5FEDF

    oklch(96% 0.059 152.6)

  • #EAF9CD

    #EAF9CD

    oklch(96% 0.06 122.8)

  • #C8FFF5

    #C8FFF5

    oklch(96% 0.057 182.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D5FEDF

    #D5FEDF

    oklch(96% 0.059 152.6)

  • #F4EEFF

    #F4EEFF

    oklch(95.9% 0.023 302)

  • #FFECF0

    #FFECF0

    oklch(95.9% 0.021 3.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D5FEDF

    #D5FEDF

    oklch(96% 0.059 152.6)

  • #EDF1FF

    #EDF1FF

    oklch(95.9% 0.019 273.2)

  • #FFEDE9

    #FFEDE9

    oklch(95.9% 0.02 32.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D5FEDF

    #D5FEDF

    oklch(96% 0.059 152.6)

  • #E6F4FF

    #E6F4FF

    oklch(96% 0.021 241.3)

  • #FFEBFB

    #FFEBFB

    oklch(96.1% 0.03 332.5)

  • #FFEEE1

    #FFEEE1

    oklch(95.9% 0.025 59.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D5FEDF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D5FEDF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.