#D5D09F

Closest named color: Pale Oak (#DBCFB0). oklch(84.9% 0.065 102.8), rgb(213, 208, 159).

Aa

Black text reads best on this color (13.35:1).

About this color

#D5D09F is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.065 and its hue 103°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 13.35:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.065)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.35:1
White text1.57:1

Values

HEX#D5D09F
RGBrgb(213, 208, 159)
HSLhsl(54, 39%, 73%)
OKLCHoklch(84.9% 0.065 102.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D5D09F 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #D5D09F 13.35:1 AAA Lc 77.7 Fine for body text
#D5D09F text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#D5D09F text on black 13.35:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6ED

    oklch(97.1% 0.012 101.5)

  2. Step 100

    100

    #ECEBD9

    oklch(93.6% 0.024 104.3)

  3. Step 200

    200 (this color)

    #D5D09F

    oklch(84.9% 0.065 102.8)

  4. Step 300

    300

    #CAC384

    oklch(80.8% 0.083 102.7)

  5. Step 400

    400

    #B0A32D

    oklch(70.6% 0.133 102.8)

  6. Step 500

    500

    #998C00

    oklch(63.2% 0.133 102.9)

  7. Step 600

    600

    #807500

    oklch(55.5% 0.117 103)

  8. Step 700

    700

    #6C6200

    oklch(49% 0.103 102.5)

  9. Step 800

    800

    #585000

    oklch(42.6% 0.089 102.9)

  10. Step 900

    900

    #4A4300

    oklch(37.8% 0.079 102.7)

  11. Step 950

    950

    #2C2700

    oklch(27% 0.057 102.1)

Export this scale for Tailwind in the Tailwind colors tool

#D5D09F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CC9C0.011
Deuteranopia (no green cones)#DBCFA10.010
Tritanopia (no blue cones)#DDC9C30.059
Achromatopsia (no color)#CECECE0.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D5D09F

    #D5D09F

    oklch(84.9% 0.065 102.8)

  • #C7C9F8

    #C7C9F8

    oklch(85% 0.065 283)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D5D09F

    #D5D09F

    oklch(84.9% 0.065 102.8)

  • #E8C89F

    #E8C89F

    oklch(85% 0.065 73.6)

  • #BDD7AC

    #BDD7AC

    oklch(84.9% 0.065 133.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D5D09F

    #D5D09F

    oklch(84.9% 0.065 102.8)

  • #B0D1F8

    #B0D1F8

    oklch(85% 0.065 252.8)

  • #DDC2ED

    #DDC2ED

    oklch(85% 0.065 312.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D5D09F

    #D5D09F

    oklch(84.9% 0.065 102.8)

  • #9FD8ED

    #9FD8ED

    oklch(85% 0.065 222.7)

  • #EDBDD9

    #EDBDD9

    oklch(84.9% 0.066 342.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D5D09F

    #D5D09F

    oklch(84.9% 0.065 102.8)

  • #9BDCD9

    #9BDCD9

    oklch(85% 0.066 192.4)

  • #C7C9F8

    #C7C9F8

    oklch(85% 0.065 283)

  • #F5BDC2

    #F5BDC2

    oklch(85% 0.065 12.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D5D09F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D5D09F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.