#D5CDB4

Closest named color: Pale Oak (#DBCFB0). oklch(84.8% 0.035 92.3), rgb(213, 205, 180).

Aa

Black text reads best on this color (13.22:1).

About this color

#D5CDB4 is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.035 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.012 away. Black text reads best on it, at 13.22:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.22:1
White text1.58:1

Values

HEX#D5CDB4
RGBrgb(213, 205, 180)
HSLhsl(45, 28%, 77%)
OKLCHoklch(84.8% 0.035 92.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D5CDB4 1.58:1 Fails Lc -30.1 Non-text elements, placeholder text
Black text on #D5CDB4 13.22:1 AAA Lc 77.1 Fine for body text
#D5CDB4 text on white 1.58:1 Fails Lc 26.7 Dividers and decoration only
#D5CDB4 text on black 13.22:1 AAA Lc -76.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE0

    oklch(93.7% 0.014 93)

  3. Step 200

    200 (this color)

    #D5CDB4

    oklch(84.8% 0.035 92.3)

  4. Step 300

    300

    #CBC0A0

    oklch(80.9% 0.045 91.3)

  5. Step 400

    400

    #B0A06C

    oklch(70.7% 0.072 93)

  6. Step 500

    500

    #9D8844

    oklch(63.1% 0.091 92.5)

  7. Step 600

    600

    #887122

    oklch(55.6% 0.099 92.2)

  8. Step 700

    700

    #735F13

    oklch(49.2% 0.093 93.1)

  9. Step 800

    800

    #5E4D14

    oklch(42.6% 0.077 91.7)

  10. Step 900

    900

    #4D4118

    oklch(37.8% 0.06 93)

  11. Step 950

    950

    #2D260F

    oklch(27% 0.038 92.8)

Export this scale for Tailwind in the Tailwind colors tool

#D5CDB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CCB30.004
Deuteranopia (no green cones)#D5CEB50.003
Tritanopia (no blue cones)#DBC9C60.032
Achromatopsia (no color)#CDCDCD0.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D5CDB4

    #D5CDB4

    oklch(84.8% 0.035 92.3)

  • #C5CCE5

    #C5CCE5

    oklch(84.8% 0.036 273.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D5CDB4

    #D5CDB4

    oklch(84.8% 0.035 92.3)

  • #DEC9B6

    #DEC9B6

    oklch(84.8% 0.035 64.5)

  • #C9D1B8

    #C9D1B8

    oklch(84.8% 0.035 121.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D5CDB4

    #D5CDB4

    oklch(84.8% 0.035 92.3)

  • #BAD1E2

    #BAD1E2

    oklch(84.9% 0.034 239.9)

  • #D1C8E1

    #D1C8E1

    oklch(84.8% 0.036 302)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D5CDB4

    #D5CDB4

    oklch(84.8% 0.035 92.3)

  • #B4D4DB

    #B4D4DB

    oklch(84.9% 0.035 212.4)

  • #DCC5D7

    #DCC5D7

    oklch(84.8% 0.035 333.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D5CDB4

    #D5CDB4

    oklch(84.8% 0.035 92.3)

  • #B5D5CF

    #B5D5CF

    oklch(84.8% 0.035 182.9)

  • #C5CCE5

    #C5CCE5

    oklch(84.8% 0.036 273.2)

  • #E2C4CB

    #E2C4CB

    oklch(84.8% 0.035 2.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D5CDB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D5CDB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.