#D5CD90

Closest named color: Sand (#E2CA76). oklch(84% 0.08 101.6), rgb(213, 205, 144).

Aa

Black text reads best on this color (12.96:1).

About this color

#D5CD90 is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.080 and its hue 102°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.031 away. Black text reads best on it, at 12.96:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.080)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text12.96:1
White text1.61:1

Values

HEX#D5CD90
RGBrgb(213, 205, 144)
HSLhsl(53, 45%, 70%)
OKLCHoklch(84% 0.08 101.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D5CD90 1.61:1 Fails Lc -31.3 Non-text elements, placeholder text
Black text on #D5CD90 12.96:1 AAA Lc 76.1 Fine for body text
#D5CD90 text on white 1.61:1 Fails Lc 27.7 Dividers and decoration only
#D5CD90 text on black 12.96:1 AAA Lc -75.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F6EE

    oklch(97.2% 0.011 100.8)

  2. Step 100

    100

    #EDEBD9

    oklch(93.7% 0.024 101.7)

  3. Step 200

    200

    #DFDBB9

    oklch(88.6% 0.045 101.7)

  4. Step 300

    300 (this color)

    #D5CD90

    oklch(84% 0.08 101.6)

  5. Step 400

    400

    #B1A335

    oklch(70.7% 0.128 101.9)

  6. Step 500

    500

    #9A8B00

    oklch(63% 0.132 101.8)

  7. Step 600

    600

    #827500

    oklch(55.7% 0.116 101.7)

  8. Step 700

    700

    #6D6200

    oklch(49.1% 0.103 101.8)

  9. Step 800

    800

    #595000

    oklch(42.7% 0.089 102)

  10. Step 900

    900

    #4A4200

    oklch(37.6% 0.079 101.6)

  11. Step 950

    950

    #2C2700

    oklch(27% 0.057 102.1)

Export this scale for Tailwind in the Tailwind colors tool

#D5CD90 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8C98C0.010
Deuteranopia (no green cones)#DBCD920.009
Tritanopia (no blue cones)#DFC5BD0.072
Achromatopsia (no color)#CBCBCB0.080

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D5CD90

    #D5CD90

    oklch(84% 0.08 101.6)

  • #C1C5FE

    #C1C5FE

    oklch(84% 0.08 281.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D5CD90

    #D5CD90

    oklch(84% 0.08 101.6)

  • #ECC391

    #ECC391

    oklch(84.1% 0.08 71.9)

  • #B8D6A0

    #B8D6A0

    oklch(84% 0.08 131.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D5CD90

    #D5CD90

    oklch(84% 0.08 101.6)

  • #A5CFFE

    #A5CFFE

    oklch(84.1% 0.08 251.6)

  • #DCBCF1

    #DCBCF1

    oklch(84% 0.08 311.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D5CD90

    #D5CD90

    oklch(84% 0.08 101.6)

  • #8FD7F0

    #8FD7F0

    oklch(84% 0.08 221.9)

  • #F0B7DA

    #F0B7DA

    oklch(84.1% 0.08 341.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D5CD90

    #D5CD90

    oklch(84% 0.08 101.6)

  • #8ADCD8

    #8ADCD8

    oklch(84.1% 0.08 191.8)

  • #C1C5FE

    #C1C5FE

    oklch(84% 0.08 281.4)

  • #FAB6BD

    #FAB6BD

    oklch(84.1% 0.079 12.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D5CD90, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D5CD90 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.