#D4FDEB

Closest named color: Ice (#D6FFFA). oklch(96% 0.049 166.9), rgb(212, 253, 235).

Aa

Black text reads best on this color (19.04:1).

About this color

#D4FDEB is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.049 and its hue 167°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.020 away. Black text reads best on it, at 19.04:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.049)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.04:1
White text1.10:1

Values

HEX#D4FDEB
RGBrgb(212, 253, 235)
HSLhsl(154, 91%, 91%)
OKLCHoklch(96% 0.049 166.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D4FDEB 1.10:1 Fails Lc 0.0 Not readable
Black text on #D4FDEB 19.04:1 AAA Lc 99.3 Preferred for body text
#D4FDEB text on white 1.10:1 Fails Lc 0.0 Not readable
#D4FDEB text on black 19.04:1 AAA Lc -100.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D4FDEB

    oklch(96% 0.049 166.9)

  2. Step 100

    100

    #DFEEE7

    oklch(93.6% 0.018 166.4)

  3. Step 200

    200

    #C4E1D4

    oklch(88.5% 0.035 166.8)

  4. Step 300

    300

    #9ACEB8

    oklch(80.9% 0.062 166.9)

  5. Step 400

    400

    #5CB593

    oklch(70.8% 0.1 166.4)

  6. Step 500

    500

    #0CA179

    oklch(63% 0.127 167.1)

  7. Step 600

    600

    #008865

    oklch(55.6% 0.114 167)

  8. Step 700

    700

    #007254

    oklch(49% 0.101 166.9)

  9. Step 800

    800

    #005E45

    oklch(42.8% 0.088 167.1)

  10. Step 900

    900

    #004E39

    oklch(37.6% 0.077 167.4)

  11. Step 950

    950

    #032E21

    oklch(26.9% 0.052 167.7)

Export this scale for Tailwind in the Tailwind colors tool

#D4FDEB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF7EA0.049
Deuteranopia (no green cones)#F3F2EC0.046
Tritanopia (no blue cones)#CCFDF80.019
Achromatopsia (no color)#F4F4F40.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D4FDEB

    #D4FDEB

    oklch(96% 0.049 166.9)

  • #FFECF5

    #FFECF5

    oklch(96.1% 0.024 347.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D4FDEB

    #D4FDEB

    oklch(96% 0.049 166.9)

  • #E3FADA

    #E3FADA

    oklch(96% 0.049 136.8)

  • #CDFDFD

    #CDFDFD

    oklch(96.1% 0.049 196.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D4FDEB

    #D4FDEB

    oklch(96% 0.049 166.9)

  • #FAECFF

    #FAECFF

    oklch(96% 0.029 317.2)

  • #FFEDED

    #FFEDED

    oklch(96% 0.02 17.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D4FDEB

    #D4FDEB

    oklch(96% 0.049 166.9)

  • #F0F0FF

    #F0F0FF

    oklch(96% 0.02 286)

  • #FFEEE6

    #FFEEE6

    oklch(96% 0.021 47)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D4FDEB

    #D4FDEB

    oklch(96% 0.049 166.9)

  • #EAF3FF

    #EAF3FF

    oklch(96.1% 0.019 255.5)

  • #FFECF5

    #FFECF5

    oklch(96.1% 0.024 347.2)

  • #FFF0DA

    #FFF0DA

    oklch(96.1% 0.033 77.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D4FDEB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D4FDEB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.