#D4FADC

Closest named color: Pale Aqua (#B8FFEB). oklch(95% 0.056 151.4), rgb(212, 250, 220).

Aa

Black text reads best on this color (18.50:1).

About this color

#D4FADC is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.056 and its hue 151°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.033 away. Black text reads best on it, at 18.50:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.056)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text18.50:1
White text1.13:1

Values

HEX#D4FADC
RGBrgb(212, 250, 220)
HSLhsl(133, 79%, 91%)
OKLCHoklch(95% 0.056 151.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D4FADC 1.13:1 Fails Lc 0.0 Not readable
Black text on #D4FADC 18.50:1 AAA Lc 97.4 Preferred for body text
#D4FADC text on white 1.13:1 Fails Lc 0.0 Not readable
#D4FADC text on black 18.50:1 AAA Lc -98.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F1F7F2

    oklch(97% 0.009 150.7)

  2. Step 100

    100 (this color)

    #D4FADC

    oklch(95% 0.056 151.4)

  3. Step 200

    200

    #C7E1CC

    oklch(88.5% 0.04 151.1)

  4. Step 300

    300

    #9FCEA9

    oklch(80.8% 0.072 151)

  5. Step 400

    400

    #66B57C

    oklch(70.7% 0.115 151.5)

  6. Step 500

    500

    #30A259

    oklch(63.1% 0.148 151.2)

  7. Step 600

    600

    #008B43

    oklch(55.7% 0.149 151.3)

  8. Step 700

    700

    #007538

    oklch(49.2% 0.131 151.5)

  9. Step 800

    800

    #00602D

    oklch(42.8% 0.114 151.6)

  10. Step 900

    900

    #074F26

    oklch(37.6% 0.095 151.7)

  11. Step 950

    950

    #092F16

    oklch(27.1% 0.062 151)

Export this scale for Tailwind in the Tailwind colors tool

#D4FADC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF3DA0.049
Deuteranopia (no green cones)#F4EFDD0.048
Tritanopia (no blue cones)#CFF9F10.029
Achromatopsia (no color)#F0F0F00.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D4FADC

    #D4FADC

    oklch(95% 0.056 151.4)

  • #FFE5FB

    #FFE5FB

    oklch(94.9% 0.04 330.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D4FADC

    #D4FADC

    oklch(95% 0.056 151.4)

  • #E8F5CB

    #E8F5CB

    oklch(95% 0.057 121.5)

  • #C6FCF1

    #C6FCF1

    oklch(95.1% 0.057 181.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D4FADC

    #D4FADC

    oklch(95% 0.056 151.4)

  • #F2EBFF

    #F2EBFF

    oklch(95.1% 0.028 301.8)

  • #FFE8ED

    #FFE8ED

    oklch(95.1% 0.026 2.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D4FADC

    #D4FADC

    oklch(95% 0.056 151.4)

  • #E9EEFF

    #E9EEFF

    oklch(95% 0.023 272.8)

  • #FFE9E4

    #FFE9E4

    oklch(95% 0.025 32.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D4FADC

    #D4FADC

    oklch(95% 0.056 151.4)

  • #E0F1FF

    #E0F1FF

    oklch(95% 0.026 242.7)

  • #FFE5FB

    #FFE5FB

    oklch(94.9% 0.04 330.9)

  • #FFEADA

    #FFEADA

    oklch(95% 0.031 59.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D4FADC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D4FADC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.