#D4E7DB

Closest named color: Pale Silver (#D8E2DC). oklch(91% 0.026 158.2), rgb(212, 231, 219).

Aa

Black text reads best on this color (16.25:1).

About this color

#D4E7DB is a very light close to neutral grey. In OKLCH its lightness is 91%, its chroma 0.026. It has too little chroma to lean warm or cool. The nearest named color is Pale Silver (#D8E2DC), ΔE 0.014 away. Black text reads best on it, at 16.25:1.

Hue familyNeutrals
Lightnessvery light (91%)
Chromaclose to neutral grey (0.026)
Temperatureneutral
Nearest namePale Silver (#D8E2DC)
Black text16.25:1
White text1.29:1

Values

HEX#D4E7DB
RGBrgb(212, 231, 219)
HSLhsl(142, 28%, 87%)
OKLCHoklch(91% 0.026 158.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D4E7DB 1.29:1 Fails Lc -16.7 Dividers and decoration only
Black text on #D4E7DB 16.25:1 AAA Lc 89.1 Fine for body text
#D4E7DB text on white 1.29:1 Fails Lc 14.5 Not readable
#D4E7DB text on black 16.25:1 AAA Lc -89.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F6F4

    oklch(97% 0.004 157.2)

  2. Step 100

    100

    #E5ECE7

    oklch(93.6% 0.01 155.1)

  3. Step 200

    200 (this color)

    #D4E7DB

    oklch(91% 0.026 158.2)

  4. Step 300

    300

    #B0C8B9

    oklch(81% 0.033 158.2)

  5. Step 400

    400

    #85AB94

    oklch(70.7% 0.053 158.1)

  6. Step 500

    500

    #66967A

    oklch(63.1% 0.067 158.2)

  7. Step 600

    600

    #4C8163

    oklch(55.7% 0.074 158)

  8. Step 700

    700

    #3C6D52

    oklch(49.2% 0.069 158.4)

  9. Step 800

    800

    #325943

    oklch(42.8% 0.058 158)

  10. Step 900

    900

    #2D4939

    oklch(37.8% 0.044 158.4)

  11. Step 950

    950

    #1B2B21

    oklch(27.1% 0.028 156.5)

Export this scale for Tailwind in the Tailwind colors tool

#D4E7DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7E4DA0.025
Deuteranopia (no green cones)#E3E1DC0.024
Tritanopia (no blue cones)#D1E7E30.011
Achromatopsia (no color)#E2E2E20.026

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D4E7DB

    #D4E7DB

    oklch(91% 0.026 158.2)

  • #EEDBE7

    #EEDBE7

    oklch(91% 0.026 339.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D4E7DB

    #D4E7DB

    oklch(91% 0.026 158.2)

  • #DCE5D3

    #DCE5D3

    oklch(91% 0.026 128.8)

  • #CFE7E5

    #CFE7E5

    oklch(91% 0.026 190.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D4E7DB

    #D4E7DB

    oklch(91% 0.026 158.2)

  • #E6DDEF

    #E6DDEF

    oklch(91% 0.026 308.1)

  • #F2DBDE

    #F2DBDE

    oklch(91.1% 0.026 8.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D4E7DB

    #D4E7DB

    oklch(91% 0.026 158.2)

  • #DDE0F3

    #DDE0F3

    oklch(91% 0.026 278.7)

  • #F2DCD5

    #F2DCD5

    oklch(91% 0.026 38.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D4E7DB

    #D4E7DB

    oklch(91% 0.026 158.2)

  • #D5E3F2

    #D5E3F2

    oklch(91% 0.025 250)

  • #EEDBE7

    #EEDBE7

    oklch(91% 0.026 339.4)

  • #EDDFD0

    #EDDFD0

    oklch(91.1% 0.025 69.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D4E7DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D4E7DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.