#D4D496

Closest named color: Sand (#E2CA76). oklch(85.5% 0.081 108), rgb(212, 212, 150).

Aa

Black text reads best on this color (13.65:1).

About this color

#D4D496 is a light, moderately saturated yellow. In OKLCH its lightness is 86%, its chroma 0.081 and its hue 108°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.038 away. Black text reads best on it, at 13.65:1.

Hue familyYellows
Lightnesslight (86%)
Chromamoderately saturated (0.081)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.65:1
White text1.53:1

Values

HEX#D4D496
RGBrgb(212, 212, 150)
HSLhsl(60, 42%, 71%)
OKLCHoklch(85.5% 0.081 108)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D4D496 1.53:1 Fails Lc -28.1 Dividers and decoration only
Black text on #D4D496 13.65:1 AAA Lc 78.9 Fine for body text
#D4D496 text on white 1.53:1 Fails Lc 24.8 Dividers and decoration only
#D4D496 text on black 13.65:1 AAA Lc -78.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6EC

    oklch(97% 0.013 106.6)

  2. Step 100

    100

    #EBECD5

    oklch(93.6% 0.03 109)

  3. Step 200

    200 (this color)

    #D4D496

    oklch(85.5% 0.081 108)

  4. Step 300

    300

    #C7C675

    oklch(80.9% 0.103 107.9)

  5. Step 400

    400

    #ABA600

    oklch(70.6% 0.152 107.6)

  6. Step 500

    500

    #928F00

    oklch(63.2% 0.136 108.3)

  7. Step 600

    600

    #7B7800

    oklch(55.7% 0.12 108)

  8. Step 700

    700

    #676400

    oklch(49% 0.105 107.7)

  9. Step 800

    800

    #545200

    oklch(42.7% 0.092 108.1)

  10. Step 900

    900

    #464400

    oklch(37.6% 0.081 107.8)

  11. Step 950

    950

    #292800

    oklch(26.9% 0.058 108.3)

Export this scale for Tailwind in the Tailwind colors tool

#D4D496 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DECF920.017
Deuteranopia (no green cones)#DFD2980.017
Tritanopia (no blue cones)#DDCCC40.073
Achromatopsia (no color)#D0D0D00.081

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D4D496

    #D4D496

    oklch(85.5% 0.081 108)

  • #CCC8FF

    #CCC8FF

    oklch(85.4% 0.076 288)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D4D496

    #D4D496

    oklch(85.5% 0.081 108)

  • #EDC993

    #EDC993

    oklch(85.4% 0.081 77.4)

  • #B6DDA9

    #B6DDA9

    oklch(85.6% 0.082 138)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D4D496

    #D4D496

    oklch(85.5% 0.081 108)

  • #B3D1FF

    #B3D1FF

    oklch(85.4% 0.072 258.8)

  • #E6BFF2

    #E6BFF2

    oklch(85.5% 0.081 318.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D4D496

    #D4D496

    oklch(85.5% 0.081 108)

  • #96DBF9

    #96DBF9

    oklch(85.6% 0.081 227.1)

  • #F8BAD9

    #F8BAD9

    oklch(85.4% 0.081 347.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D4D496

    #D4D496

    oklch(85.5% 0.081 108)

  • #8DE0E2

    #8DE0E2

    oklch(85.5% 0.081 197.7)

  • #CCC8FF

    #CCC8FF

    oklch(85.4% 0.076 288)

  • #FFBBBC

    #FFBBBC

    oklch(85.5% 0.079 17.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D4D496, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D4D496 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.