#D4D0BF

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.023 96), rgb(212, 208, 191).

Aa

Black text reads best on this color (13.57:1).

About this color

#D4D0BF is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.57:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text13.57:1
White text1.54:1

Values

HEX#D4D0BF
RGBrgb(212, 208, 191)
HSLhsl(49, 20%, 79%)
OKLCHoklch(85.6% 0.023 96)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D4D0BF 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #D4D0BF 13.57:1 AAA Lc 78.6 Fine for body text
#D4D0BF text on white 1.54:1 Fails Lc 25.2 Dividers and decoration only
#D4D0BF text on black 13.57:1 AAA Lc -77.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #EBEAE3

    oklch(93.6% 0.009 100)

  3. Step 200

    200 (this color)

    #D4D0BF

    oklch(85.6% 0.023 96)

  4. Step 300

    300

    #C6C1AB

    oklch(80.9% 0.031 96.5)

  5. Step 400

    400

    #A9A17F

    oklch(70.7% 0.048 96.4)

  6. Step 500

    500

    #948A5E

    oklch(63.1% 0.062 96.9)

  7. Step 600

    600

    #7F7344

    oklch(55.5% 0.067 95.5)

  8. Step 700

    700

    #6B6136

    oklch(49.2% 0.063 96.6)

  9. Step 800

    800

    #574F2D

    oklch(42.7% 0.052 96.5)

  10. Step 900

    900

    #484229

    oklch(37.8% 0.04 96.3)

  11. Step 950

    950

    #2A2618

    oklch(26.9% 0.025 94.1)

Export this scale for Tailwind in the Tailwind colors tool

#D4D0BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CFBE0.003
Deuteranopia (no green cones)#D5D0C00.002
Tritanopia (no blue cones)#D8CDCB0.022
Achromatopsia (no color)#D0D0D00.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D4D0BF

    #D4D0BF

    oklch(85.6% 0.023 96)

  • #CBCFE0

    #CBCFE0

    oklch(85.7% 0.024 275.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D4D0BF

    #D4D0BF

    oklch(85.6% 0.023 96)

  • #DBCDC0

    #DBCDC0

    oklch(85.6% 0.024 65.4)

  • #CCD3C2

    #CCD3C2

    oklch(85.7% 0.024 125.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D4D0BF

    #D4D0BF

    oklch(85.6% 0.023 96)

  • #C4D2DF

    #C4D2DF

    oklch(85.7% 0.024 246.1)

  • #D3CCDC

    #D3CCDC

    oklch(85.6% 0.023 305.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D4D0BF

    #D4D0BF

    oklch(85.6% 0.023 96)

  • #BFD4DA

    #BFD4DA

    oklch(85.6% 0.024 216.8)

  • #DACAD6

    #DACAD6

    oklch(85.6% 0.024 334.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D4D0BF

    #D4D0BF

    oklch(85.6% 0.023 96)

  • #C0D5D2

    #C0D5D2

    oklch(85.6% 0.023 186.4)

  • #CBCFE0

    #CBCFE0

    oklch(85.7% 0.024 275.3)

  • #DECACD

    #DECACD

    oklch(85.6% 0.023 7.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D4D0BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D4D0BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.