#D4CFAE

Closest named color: Pale Oak (#DBCFB0). oklch(85% 0.045 100.2), rgb(212, 207, 174).

Aa

Black text reads best on this color (13.33:1).

About this color

#D4CFAE is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.045 and its hue 100°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.010 away. Black text reads best on it, at 13.33:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.33:1
White text1.57:1

Values

HEX#D4CFAE
RGBrgb(212, 207, 174)
HSLhsl(52, 31%, 76%)
OKLCHoklch(85% 0.045 100.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D4CFAE 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #D4CFAE 13.33:1 AAA Lc 77.6 Fine for body text
#D4CFAE text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#D4CFAE text on black 13.33:1 AAA Lc -76.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F0

    oklch(97.1% 0.008 106.5)

  2. Step 100

    100

    #ECEADE

    oklch(93.5% 0.016 99)

  3. Step 200

    200 (this color)

    #D4CFAE

    oklch(85% 0.045 100.2)

  4. Step 300

    300

    #C9C298

    oklch(80.9% 0.057 99.6)

  5. Step 400

    400

    #AEA25D

    oklch(70.7% 0.091 99.6)

  6. Step 500

    500

    #9A8B27

    oklch(63.2% 0.117 100.5)

  7. Step 600

    600

    #837400

    oklch(55.6% 0.116 100.3)

  8. Step 700

    700

    #6E6100

    oklch(49% 0.102 100.2)

  9. Step 800

    800

    #5A4F00

    oklch(42.5% 0.088 100.1)

  10. Step 900

    900

    #4B4203

    oklch(37.7% 0.077 100.3)

  11. Step 950

    950

    #2C2707

    oklch(27.1% 0.048 100.4)

Export this scale for Tailwind in the Tailwind colors tool

#D4CFAE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CDAC0.005
Deuteranopia (no green cones)#D7CFAF0.005
Tritanopia (no blue cones)#DACAC60.041
Achromatopsia (no color)#CECECE0.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D4CFAE

    #D4CFAE

    oklch(85% 0.045 100.2)

  • #C7CBEB

    #C7CBEB

    oklch(84.9% 0.045 279.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D4CFAE

    #D4CFAE

    oklch(85% 0.045 100.2)

  • #E1C9AF

    #E1C9AF

    oklch(84.9% 0.044 69.4)

  • #C4D4B6

    #C4D4B6

    oklch(85% 0.044 130.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D4CFAE

    #D4CFAE

    oklch(85% 0.045 100.2)

  • #B9D1EA

    #B9D1EA

    oklch(85.1% 0.044 249.4)

  • #D7C6E4

    #D7C6E4

    oklch(85% 0.045 310.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D4CFAE

    #D4CFAE

    oklch(85% 0.045 100.2)

  • #AED5E2

    #AED5E2

    oklch(84.9% 0.045 220.1)

  • #E3C3D7

    #E3C3D7

    oklch(85% 0.045 340.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D4CFAE

    #D4CFAE

    oklch(85% 0.045 100.2)

  • #ADD8D4

    #ADD8D4

    oklch(85.1% 0.045 189.3)

  • #C7CBEB

    #C7CBEB

    oklch(84.9% 0.045 279.8)

  • #E9C2C7

    #E9C2C7

    oklch(84.9% 0.045 9.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D4CFAE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D4CFAE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.