#D4CDBE

Closest named color: Pale Oak (#DBCFB0). oklch(85% 0.022 85.9), rgb(212, 205, 190).

Aa

Black text reads best on this color (13.27:1).

About this color

#D4CDBE is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.022. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 13.27:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.022)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text13.27:1
White text1.58:1

Values

HEX#D4CDBE
RGBrgb(212, 205, 190)
HSLhsl(41, 20%, 79%)
OKLCHoklch(85% 0.022 85.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D4CDBE 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #D4CDBE 13.27:1 AAA Lc 77.3 Fine for body text
#D4CDBE text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#D4CDBE text on black 13.27:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #ECE9E4

    oklch(93.5% 0.007 80.7)

  3. Step 200

    200 (this color)

    #D4CDBE

    oklch(85% 0.022 85.9)

  4. Step 300

    300

    #C9C0AD

    oklch(81% 0.028 85.7)

  5. Step 400

    400

    #AD9F81

    oklch(70.7% 0.045 85.9)

  6. Step 500

    500

    #998761

    oklch(63% 0.057 85.4)

  7. Step 600

    600

    #847148

    oklch(55.7% 0.062 85.6)

  8. Step 700

    700

    #6F5E39

    oklch(48.9% 0.058 85.7)

  9. Step 800

    800

    #5B4D30

    oklch(42.7% 0.047 84.7)

  10. Step 900

    900

    #4A402A

    oklch(37.6% 0.037 86.2)

  11. Step 950

    950

    #2C2619

    oklch(27.1% 0.024 86)

Export this scale for Tailwind in the Tailwind colors tool

#D4CDBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CCBD0.005
Deuteranopia (no green cones)#D3CEBE0.003
Tritanopia (no blue cones)#D8CAC90.020
Achromatopsia (no color)#CDCDCD0.022

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D4CDBE

    #D4CDBE

    oklch(85% 0.022 85.9)

  • #C7CEDD

    #C7CEDD

    oklch(85.1% 0.022 265.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D4CDBE

    #D4CDBE

    oklch(85% 0.022 85.9)

  • #D9CAC0

    #D9CAC0

    oklch(84.9% 0.022 56.1)

  • #CDD0C0

    #CDD0C0

    oklch(85.1% 0.022 115.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D4CDBE

    #D4CDBE

    oklch(85% 0.022 85.9)

  • #C1D0DA

    #C1D0DA

    oklch(84.9% 0.021 236.8)

  • #CFCBDB

    #CFCBDB

    oklch(85% 0.022 297.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D4CDBE

    #D4CDBE

    oklch(85% 0.022 85.9)

  • #BED2D5

    #BED2D5

    oklch(85% 0.022 207.6)

  • #D6C9D5

    #D6C9D5

    oklch(85% 0.022 328.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D4CDBE

    #D4CDBE

    oklch(85% 0.022 85.9)

  • #C0D3CD

    #C0D3CD

    oklch(85.1% 0.022 174.9)

  • #C7CEDD

    #C7CEDD

    oklch(85.1% 0.022 265.7)

  • #DAC8CE

    #DAC8CE

    oklch(84.9% 0.022 355.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D4CDBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D4CDBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.