#D4CBB3

Closest named color: Pale Oak (#DBCFB0). oklch(84.3% 0.034 89.9), rgb(212, 203, 179).

Aa

Black text reads best on this color (12.99:1).

About this color

#D4CBB3 is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.034 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.016 away. Black text reads best on it, at 12.99:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.034)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.99:1
White text1.61:1

Values

HEX#D4CBB3
RGBrgb(212, 203, 179)
HSLhsl(44, 28%, 77%)
OKLCHoklch(84.3% 0.034 89.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D4CBB3 1.61:1 Fails Lc -31.2 Non-text elements, placeholder text
Black text on #D4CBB3 12.99:1 AAA Lc 76.2 Fine for body text
#D4CBB3 text on white 1.61:1 Fails Lc 27.6 Dividers and decoration only
#D4CBB3 text on black 12.99:1 AAA Lc -75.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #ECEAE3

    oklch(93.7% 0.01 93.6)

  3. Step 200

    200

    #DED9CB

    oklch(88.5% 0.02 90.6)

  4. Step 300

    300 (this color)

    #D4CBB3

    oklch(84.3% 0.034 89.9)

  5. Step 400

    400

    #AEA07A

    oklch(70.8% 0.055 90.2)

  6. Step 500

    500

    #9A8858

    oklch(63.1% 0.069 89.7)

  7. Step 600

    600

    #85713D

    oklch(55.6% 0.075 88.9)

  8. Step 700

    700

    #705F2F

    oklch(49.1% 0.07 90.2)

  9. Step 800

    800

    #5B4E28

    oklch(42.8% 0.058 91)

  10. Step 900

    900

    #4B4125

    oklch(37.8% 0.045 90.5)

  11. Step 950

    950

    #2C2616

    oklch(27.1% 0.029 89.8)

Export this scale for Tailwind in the Tailwind colors tool

#D4CBB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CAB20.005
Deuteranopia (no green cones)#D3CDB40.005
Tritanopia (no blue cones)#DAC7C40.030
Achromatopsia (no color)#CBCBCB0.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D4CBB3

    #D4CBB3

    oklch(84.3% 0.034 89.9)

  • #C3CBE2

    #C3CBE2

    oklch(84.3% 0.033 270.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D4CBB3

    #D4CBB3

    oklch(84.3% 0.034 89.9)

  • #DDC7B6

    #DDC7B6

    oklch(84.3% 0.034 60)

  • #C8CFB7

    #C8CFB7

    oklch(84.3% 0.033 120.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D4CBB3

    #D4CBB3

    oklch(84.3% 0.034 89.9)

  • #B8CFE0

    #B8CFE0

    oklch(84.3% 0.034 239.9)

  • #CEC7DF

    #CEC7DF

    oklch(84.3% 0.034 299)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D4CBB3

    #D4CBB3

    oklch(84.3% 0.034 89.9)

  • #B3D2D8

    #B3D2D8

    oklch(84.3% 0.034 210.6)

  • #D9C4D6

    #D9C4D6

    oklch(84.3% 0.034 330.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D4CBB3

    #D4CBB3

    oklch(84.3% 0.034 89.9)

  • #B5D3CC

    #B5D3CC

    oklch(84.3% 0.033 179.8)

  • #C3CBE2

    #C3CBE2

    oklch(84.3% 0.033 270.4)

  • #DFC3CA

    #DFC3CA

    oklch(84.3% 0.033 0.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D4CBB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D4CBB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.