#D4CBAB

Closest named color: Pale Oak (#DBCFB0). oklch(84.1% 0.044 94.1), rgb(212, 203, 171).

Aa

Black text reads best on this color (12.92:1).

About this color

#D4CBAB is a light, muted yellow. In OKLCH its lightness is 84%, its chroma 0.044 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.016 away. Black text reads best on it, at 12.92:1.

Hue familyYellows
Lightnesslight (84%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.92:1
White text1.62:1

Values

HEX#D4CBAB
RGBrgb(212, 203, 171)
HSLhsl(47, 32%, 75%)
OKLCHoklch(84.1% 0.044 94.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D4CBAB 1.62:1 Fails Lc -31.5 Non-text elements, placeholder text
Black text on #D4CBAB 12.92:1 AAA Lc 75.9 Fine for body text
#D4CBAB text on white 1.62:1 Fails Lc 27.9 Dividers and decoration only
#D4CBAB text on black 12.92:1 AAA Lc -75.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200

    #DED9C7

    oklch(88.4% 0.025 94.1)

  4. Step 300

    300 (this color)

    #D4CBAB

    oklch(84.1% 0.044 94.1)

  5. Step 400

    400

    #AFA06D

    oklch(70.6% 0.071 93.6)

  6. Step 500

    500

    #9B8945

    oklch(63.2% 0.091 94.8)

  7. Step 600

    600

    #867224

    oklch(55.6% 0.098 94.4)

  8. Step 700

    700

    #725F16

    oklch(49.1% 0.091 93.6)

  9. Step 800

    800

    #5D4E16

    oklch(42.8% 0.076 93.7)

  10. Step 900

    900

    #4C4119

    oklch(37.7% 0.059 94)

  11. Step 950

    950

    #2C2610

    oklch(26.9% 0.037 94.5)

Export this scale for Tailwind in the Tailwind colors tool

#D4CBAB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2C9A90.006
Deuteranopia (no green cones)#D5CCAC0.003
Tritanopia (no blue cones)#DBC6C20.040
Achromatopsia (no color)#CBCBCB0.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D4CBAB

    #D4CBAB

    oklch(84.1% 0.044 94.1)

  • #C2C9E8

    #C2C9E8

    oklch(84% 0.044 275.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D4CBAB

    #D4CBAB

    oklch(84.1% 0.044 94.1)

  • #E0C5AE

    #E0C5AE

    oklch(84% 0.044 62.6)

  • #C5D0B1

    #C5D0B1

    oklch(84.1% 0.044 123.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D4CBAB

    #D4CBAB

    oklch(84.1% 0.044 94.1)

  • #B3CFE6

    #B3CFE6

    oklch(84.1% 0.044 243)

  • #D1C4E3

    #D1C4E3

    oklch(84.1% 0.045 304.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D4CBAB

    #D4CBAB

    oklch(84.1% 0.044 94.1)

  • #ABD3DD

    #ABD3DD

    oklch(84.1% 0.044 214.6)

  • #DEC1D7

    #DEC1D7

    oklch(84.2% 0.044 334.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D4CBAB

    #D4CBAB

    oklch(84.1% 0.044 94.1)

  • #ACD5CE

    #ACD5CE

    oklch(84.2% 0.044 183.7)

  • #C2C9E8

    #C2C9E8

    oklch(84% 0.044 275.4)

  • #E5C0C7

    #E5C0C7

    oklch(84.2% 0.043 5.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D4CBAB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D4CBAB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.