#D3FDF9

Closest named color: Ice (#D6FFFA). oklch(96.4% 0.043 189.4), rgb(211, 253, 249).

Aa

Black text reads best on this color (19.18:1).

About this color

#D3FDF9 is a very light, muted teal or cyan. In OKLCH its lightness is 96%, its chroma 0.043 and its hue 189°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.007 away. Black text reads best on it, at 19.18:1.

Hue familyTeals and cyans
Lightnessvery light (96%)
Chromamuted (0.043)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.18:1
White text1.09:1

Values

HEX#D3FDF9
RGBrgb(211, 253, 249)
HSLhsl(174, 91%, 91%)
OKLCHoklch(96.4% 0.043 189.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3FDF9 1.09:1 Fails Lc 0.0 Not readable
Black text on #D3FDF9 19.18:1 AAA Lc 99.8 Preferred for body text
#D3FDF9 text on white 1.09:1 Fails Lc 0.0 Not readable
#D3FDF9 text on black 19.18:1 AAA Lc -101.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D3FDF9

    oklch(96.4% 0.043 189.4)

  2. Step 100

    100

    #DEEEEC

    oklch(93.7% 0.017 187.9)

  3. Step 200

    200

    #C3E0DD

    oklch(88.5% 0.031 189)

  4. Step 300

    300

    #97CDC8

    oklch(80.9% 0.056 189)

  5. Step 400

    400

    #55B3AC

    oklch(70.8% 0.09 188.8)

  6. Step 500

    500

    #009E97

    oklch(63.1% 0.109 189.2)

  7. Step 600

    600

    #00857F

    oklch(55.6% 0.096 189.2)

  8. Step 700

    700

    #00706B

    oklch(49.2% 0.085 189.4)

  9. Step 800

    800

    #005C57

    oklch(42.8% 0.074 188.4)

  10. Step 900

    900

    #004C49

    oklch(37.6% 0.065 190.2)

  11. Step 950

    950

    #002E2B

    oklch(27.1% 0.047 188)

Export this scale for Tailwind in the Tailwind colors tool

#D3FDF9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F8F90.046
Deuteranopia (no green cones)#F0F2FA0.044
Tritanopia (no blue cones)#C7FFFC0.014
Achromatopsia (no color)#F5F5F50.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3FDF9

    #D3FDF9

    oklch(96.4% 0.043 189.4)

  • #FFEEF0

    #FFEEF0

    oklch(96.3% 0.019 9.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3FDF9

    #D3FDF9

    oklch(96.4% 0.043 189.4)

  • #DBFDE9

    #DBFDE9

    oklch(96.4% 0.044 159.7)

  • #E1F8FF

    #E1F8FF

    oklch(96.4% 0.026 217.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3FDF9

    #D3FDF9

    oklch(96.4% 0.043 189.4)

  • #FFEDF8

    #FFEDF8

    oklch(96.3% 0.024 340.3)

  • #FFEFEA

    #FFEFEA

    oklch(96.3% 0.019 38.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3FDF9

    #D3FDF9

    oklch(96.4% 0.043 189.4)

  • #F8EFFF

    #F8EFFF

    oklch(96.4% 0.023 310.7)

  • #FFF0E1

    #FFF0E1

    oklch(96.3% 0.026 67.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3FDF9

    #D3FDF9

    oklch(96.4% 0.043 189.4)

  • #F0F2FF

    #F0F2FF

    oklch(96.3% 0.018 279.1)

  • #FFEEF0

    #FFEEF0

    oklch(96.3% 0.019 9.3)

  • #FAF4D3

    #FAF4D3

    oklch(96.3% 0.043 98.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3FDF9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3FDF9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.