#D3FDF8

Closest named color: Ice (#D6FFFA). oklch(96.3% 0.044 187.6), rgb(211, 253, 248).

Aa

Black text reads best on this color (19.17:1).

About this color

#D3FDF8 is a very light, muted teal or cyan. In OKLCH its lightness is 96%, its chroma 0.044 and its hue 188°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.007 away. Black text reads best on it, at 19.17:1.

Hue familyTeals and cyans
Lightnessvery light (96%)
Chromamuted (0.044)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.17:1
White text1.09:1

Values

HEX#D3FDF8
RGBrgb(211, 253, 248)
HSLhsl(173, 91%, 91%)
OKLCHoklch(96.3% 0.044 187.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3FDF8 1.09:1 Fails Lc 0.0 Not readable
Black text on #D3FDF8 19.17:1 AAA Lc 99.8 Preferred for body text
#D3FDF8 text on white 1.09:1 Fails Lc 0.0 Not readable
#D3FDF8 text on black 19.17:1 AAA Lc -101.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D3FDF8

    oklch(96.3% 0.044 187.6)

  2. Step 100

    100

    #DFEEEC

    oklch(93.7% 0.016 187.3)

  3. Step 200

    200

    #C3E0DD

    oklch(88.5% 0.031 189)

  4. Step 300

    300

    #97CDC7

    oklch(80.9% 0.057 187.6)

  5. Step 400

    400

    #56B3AA

    oklch(70.8% 0.09 187)

  6. Step 500

    500

    #009E95

    oklch(63% 0.11 187.7)

  7. Step 600

    600

    #00857D

    oklch(55.5% 0.097 187.4)

  8. Step 700

    700

    #007069

    oklch(49.1% 0.086 187.3)

  9. Step 800

    800

    #005C56

    oklch(42.8% 0.075 187.1)

  10. Step 900

    900

    #004D48

    oklch(37.8% 0.066 187.3)

  11. Step 950

    950

    #002E2A

    oklch(27.1% 0.048 185.8)

Export this scale for Tailwind in the Tailwind colors tool

#D3FDF8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F8F80.046
Deuteranopia (no green cones)#F0F2F90.044
Tritanopia (no blue cones)#C8FFFB0.013
Achromatopsia (no color)#F4F4F40.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3FDF8

    #D3FDF8

    oklch(96.3% 0.044 187.6)

  • #FFEEF0

    #FFEEF0

    oklch(96.3% 0.019 9.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3FDF8

    #D3FDF8

    oklch(96.3% 0.044 187.6)

  • #DCFCE8

    #DCFCE8

    oklch(96.3% 0.043 158.1)

  • #E0F8FF

    #E0F8FF

    oklch(96.4% 0.027 217.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3FDF8

    #D3FDF8

    oklch(96.3% 0.044 187.6)

  • #FFEDF9

    #FFEDF9

    oklch(96.4% 0.025 337.8)

  • #FFEFEA

    #FFEFEA

    oklch(96.3% 0.019 38.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3FDF8

    #D3FDF8

    oklch(96.3% 0.044 187.6)

  • #F7EFFF

    #F7EFFF

    oklch(96.3% 0.023 308.2)

  • #FFF0E1

    #FFF0E1

    oklch(96.3% 0.026 67.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3FDF8

    #D3FDF8

    oklch(96.3% 0.044 187.6)

  • #F0F2FF

    #F0F2FF

    oklch(96.3% 0.018 279.1)

  • #FFEEF0

    #FFEEF0

    oklch(96.3% 0.019 9.3)

  • #FAF4D3

    #FAF4D3

    oklch(96.3% 0.043 98.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3FDF8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3FDF8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.