#D3F0E2

Closest named color: Duck Egg Blue (#C3FBF4). oklch(93% 0.036 165), rgb(211, 240, 226).

Aa

Black text reads best on this color (17.33:1).

About this color

#D3F0E2 is a very light, muted green. In OKLCH its lightness is 93%, its chroma 0.036 and its hue 165°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Duck Egg Blue (#C3FBF4), ΔE 0.033 away. Black text reads best on it, at 17.33:1.

Hue familyGreens
Lightnessvery light (93%)
Chromamuted (0.036)
Temperaturein between
Nearest nameDuck Egg Blue (#C3FBF4)
Black text17.33:1
White text1.21:1

Values

HEX#D3F0E2
RGBrgb(211, 240, 226)
HSLhsl(151, 49%, 88%)
OKLCHoklch(93% 0.036 165)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3F0E2 1.21:1 Fails Lc -12.1 Not readable
Black text on #D3F0E2 17.33:1 AAA Lc 93.2 Preferred for body text
#D3F0E2 text on white 1.21:1 Fails Lc 10.4 Not readable
#D3F0E2 text on black 17.33:1 AAA Lc -93.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F7F4

    oklch(97.2% 0.007 160.1)

  2. Step 100

    100 (this color)

    #D3F0E2

    oklch(93% 0.036 165)

  3. Step 200

    200

    #CADFD5

    oklch(88.5% 0.026 165.6)

  4. Step 300

    300

    #A6CAB9

    oklch(80.8% 0.045 165)

  5. Step 400

    400

    #74AF95

    oklch(70.6% 0.073 165)

  6. Step 500

    500

    #4B9B7B

    oklch(63% 0.093 165.1)

  7. Step 600

    600

    #288664

    oklch(55.6% 0.102 164.8)

  8. Step 700

    700

    #187153

    oklch(49% 0.094 165.1)

  9. Step 800

    800

    #185C44

    oklch(42.6% 0.078 165.2)

  10. Step 900

    900

    #1C4C39

    oklch(37.7% 0.062 164.4)

  11. Step 950

    950

    #122C22

    oklch(26.9% 0.038 166.4)

Export this scale for Tailwind in the Tailwind colors tool

#D3F0E2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFECE10.036
Deuteranopia (no green cones)#E9E8E30.034
Tritanopia (no blue cones)#CEF0EC0.014
Achromatopsia (no color)#E9E9E90.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3F0E2

    #D3F0E2

    oklch(93% 0.036 165)

  • #FBDFED

    #FBDFED

    oklch(93.1% 0.036 346.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3F0E2

    #D3F0E2

    oklch(93% 0.036 165)

  • #DEEED6

    #DEEED6

    oklch(93.1% 0.036 135)

  • #CEF0EF

    #CEF0EF

    oklch(93.1% 0.035 194.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3F0E2

    #D3F0E2

    oklch(93% 0.036 165)

  • #F1E1F9

    #F1E1F9

    oklch(93% 0.036 314.6)

  • #FFDFE0

    #FFDFE0

    oklch(93% 0.035 15.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3F0E2

    #D3F0E2

    oklch(93% 0.036 165)

  • #E5E5FF

    #E5E5FF

    oklch(93% 0.035 285.7)

  • #FEE1D5

    #FEE1D5

    oklch(93% 0.036 43.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3F0E2

    #D3F0E2

    oklch(93% 0.036 165)

  • #D9EAFF

    #D9EAFF

    oklch(93.1% 0.034 253.7)

  • #FBDFED

    #FBDFED

    oklch(93.1% 0.036 346.1)

  • #F6E5CE

    #F6E5CE

    oklch(92.9% 0.036 75.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3F0E2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3F0E2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.