#D3DFEF

Closest named color: Gainsboro (#DCDCDC). oklch(89.9% 0.025 255.6), rgb(211, 223, 239).

Aa

Black text reads best on this color (15.57:1).

About this color

#D3DFEF is a light close to neutral grey. In OKLCH its lightness is 90%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Gainsboro (#DCDCDC), ΔE 0.026 away. Black text reads best on it, at 15.57:1.

Hue familyNeutrals
Lightnesslight (90%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameGainsboro (#DCDCDC)
Black text15.57:1
White text1.34:1

Values

HEX#D3DFEF
RGBrgb(211, 223, 239)
HSLhsl(214, 47%, 88%)
OKLCHoklch(89.9% 0.025 255.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3DFEF 1.34:1 Fails Lc -19.6 Dividers and decoration only
Black text on #D3DFEF 15.57:1 AAA Lc 86.5 Fine for body text
#D3DFEF text on white 1.34:1 Fails Lc 17.1 Dividers and decoration only
#D3DFEF text on black 15.57:1 AAA Lc -86.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F6F8

    oklch(97.1% 0.004 236.5)

  2. Step 100

    100

    #E6EAF0

    oklch(93.6% 0.009 258.3)

  3. Step 200

    200 (this color)

    #D3DFEF

    oklch(89.9% 0.025 255.6)

  4. Step 300

    300

    #B3C2D6

    oklch(80.9% 0.033 255.6)

  5. Step 400

    400

    #8BA3C1

    oklch(70.8% 0.052 254.2)

  6. Step 500

    500

    #6E8CB2

    oklch(63.2% 0.067 254.6)

  7. Step 600

    600

    #56759E

    oklch(55.6% 0.074 255.7)

  8. Step 700

    700

    #466287

    oklch(49% 0.068 255.7)

  9. Step 800

    800

    #3A506D

    oklch(42.6% 0.056 255.6)

  10. Step 900

    900

    #324359

    oklch(37.8% 0.044 255.1)

  11. Step 950

    950

    #1D2734

    oklch(26.9% 0.028 255.2)

Export this scale for Tailwind in the Tailwind colors tool

#D3DFEF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DADFF00.009
Deuteranopia (no green cones)#D7DDEF0.007
Tritanopia (no blue cones)#CCE2E40.022
Achromatopsia (no color)#DEDEDE0.026

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3DFEF

    #D3DFEF

    oklch(89.9% 0.025 255.6)

  • #E8DCCC

    #E8DCCC

    oklch(90% 0.025 75.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3DFEF

    #D3DFEF

    oklch(89.9% 0.025 255.6)

  • #CDE2EB

    #CDE2EB

    oklch(90% 0.026 225.3)

  • #DCDCEF

    #DCDCEF

    oklch(90% 0.026 285.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3DFEF

    #D3DFEF

    oklch(89.9% 0.025 255.6)

  • #EDD9D0

    #EDD9D0

    oklch(89.9% 0.025 45.9)

  • #E0DFCC

    #E0DFCC

    oklch(89.9% 0.025 104.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3DFEF

    #D3DFEF

    oklch(89.9% 0.025 255.6)

  • #EED7D8

    #EED7D8

    oklch(89.8% 0.026 14.6)

  • #D7E2D1

    #D7E2D1

    oklch(90% 0.026 134.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3DFEF

    #D3DFEF

    oklch(89.9% 0.025 255.6)

  • #EBD7E1

    #EBD7E1

    oklch(89.8% 0.026 345.9)

  • #E8DCCC

    #E8DCCC

    oklch(90% 0.025 75.3)

  • #CFE4DA

    #CFE4DA

    oklch(90% 0.026 165.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3DFEF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3DFEF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.