#D3DFD1

Closest named color: Pale Silver (#D8E2DC). oklch(89.1% 0.023 141.2), rgb(211, 223, 209).

Aa

Black text reads best on this color (15.24:1).

About this color

#D3DFD1 is a light close to neutral grey. In OKLCH its lightness is 89%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Pale Silver (#D8E2DC), ΔE 0.017 away. Black text reads best on it, at 15.24:1.

Hue familyNeutrals
Lightnesslight (89%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest namePale Silver (#D8E2DC)
Black text15.24:1
White text1.37:1

Values

HEX#D3DFD1
RGBrgb(211, 223, 209)
HSLhsl(111, 18%, 85%)
OKLCHoklch(89.1% 0.023 141.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3DFD1 1.37:1 Fails Lc -21.0 Dividers and decoration only
Black text on #D3DFD1 15.24:1 AAA Lc 85.3 Fine for body text
#D3DFD1 text on white 1.37:1 Fails Lc 18.4 Dividers and decoration only
#D3DFD1 text on black 15.24:1 AAA Lc -85.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F6F4

    oklch(97.1% 0.003 145.5)

  2. Step 100

    100

    #E7EBE6

    oklch(93.6% 0.008 139.4)

  3. Step 200

    200 (this color)

    #D3DFD1

    oklch(89.1% 0.023 141.2)

  4. Step 300

    300

    #B7C6B4

    oklch(81% 0.03 140.5)

  5. Step 400

    400

    #91A88D

    oklch(70.6% 0.046 141)

  6. Step 500

    500

    #769371

    oklch(63.1% 0.06 140.9)

  7. Step 600

    600

    #5E7D59

    oklch(55.6% 0.065 141.1)

  8. Step 700

    700

    #4D6A49

    oklch(49.2% 0.062 141.6)

  9. Step 800

    800

    #40563C

    oklch(42.7% 0.05 140.7)

  10. Step 900

    900

    #364733

    oklch(37.7% 0.04 140.8)

  11. Step 950

    950

    #202A1E

    oklch(27.1% 0.026 140.4)

Export this scale for Tailwind in the Tailwind colors tool

#D3DFD1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0DCD00.018
Deuteranopia (no green cones)#DEDBD20.018
Tritanopia (no blue cones)#D2DEDB0.015
Achromatopsia (no color)#DCDCDC0.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3DFD1

    #D3DFD1

    oklch(89.1% 0.023 141.2)

  • #E2D6E4

    #E2D6E4

    oklch(89% 0.023 321.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3DFD1

    #D3DFD1

    oklch(89.1% 0.023 141.2)

  • #DBDDCC

    #DBDDCC

    oklch(89.1% 0.023 112.3)

  • #CDE0D9

    #CDE0D9

    oklch(89.1% 0.022 171.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3DFD1

    #D3DFD1

    oklch(89.1% 0.023 141.2)

  • #DBD9E9

    #DBD9E9

    oklch(89.2% 0.022 291.7)

  • #E8D5DD

    #E8D5DD

    oklch(89.1% 0.023 350.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3DFD1

    #D3DFD1

    oklch(89.1% 0.023 141.2)

  • #D3DBEB

    #D3DBEB

    oklch(89% 0.024 264.4)

  • #EAD5D4

    #EAD5D4

    oklch(89% 0.023 20.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3DFD1

    #D3DFD1

    oklch(89.1% 0.023 141.2)

  • #CDDEE8

    #CDDEE8

    oklch(89.1% 0.023 233.4)

  • #E2D6E4

    #E2D6E4

    oklch(89% 0.023 321.4)

  • #E8D7CE

    #E8D7CE

    oklch(89% 0.023 49.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3DFD1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3DFD1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.