#D3DFC1

Closest named color: Tea Green (#CAE7B9). oklch(88.7% 0.042 125), rgb(211, 223, 193).

Aa

Black text reads best on this color (15.09:1).

About this color

#D3DFC1 is a light, muted green. In OKLCH its lightness is 89%, its chroma 0.042 and its hue 125°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Tea Green (#CAE7B9), ΔE 0.029 away. Black text reads best on it, at 15.09:1.

Hue familyGreens
Lightnesslight (89%)
Chromamuted (0.042)
Temperaturein between
Nearest nameTea Green (#CAE7B9)
Black text15.09:1
White text1.39:1

Values

HEX#D3DFC1
RGBrgb(211, 223, 193)
HSLhsl(84, 32%, 82%)
OKLCHoklch(88.7% 0.042 125)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3DFC1 1.39:1 Fails Lc -21.7 Dividers and decoration only
Black text on #D3DFC1 15.09:1 AAA Lc 84.7 Fine for body text
#D3DFC1 text on white 1.39:1 Fails Lc 19.0 Dividers and decoration only
#D3DFC1 text on black 15.09:1 AAA Lc -84.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F6F1

    oklch(97% 0.007 124.4)

  2. Step 100

    100

    #E7ECE1

    oklch(93.6% 0.016 126.8)

  3. Step 200

    200 (this color)

    #D3DFC1

    oklch(88.7% 0.042 125)

  4. Step 300

    300

    #B8C7A1

    oklch(80.8% 0.054 125.1)

  5. Step 400

    400

    #94AA6E

    oklch(70.6% 0.086 124.9)

  6. Step 500

    500

    #7A9546

    oklch(63.1% 0.111 125.1)

  7. Step 600

    600

    #637F24

    oklch(55.6% 0.121 125.1)

  8. Step 700

    700

    #526B16

    oklch(49.1% 0.112 125.1)

  9. Step 800

    800

    #435716

    oklch(42.6% 0.092 125.1)

  10. Step 900

    900

    #394819

    oklch(37.7% 0.073 124.7)

  11. Step 950

    950

    #212A10

    oklch(26.9% 0.045 125.1)

Export this scale for Tailwind in the Tailwind colors tool

#D3DFC1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DBBF0.022
Deuteranopia (no green cones)#E1DAC20.022
Tritanopia (no blue cones)#D5DCD60.033
Achromatopsia (no color)#DBDBDB0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3DFC1

    #D3DFC1

    oklch(88.7% 0.042 125)

  • #E0D3F1

    #E0D3F1

    oklch(88.7% 0.043 305.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3DFC1

    #D3DFC1

    oklch(88.7% 0.042 125)

  • #E2DABB

    #E2DABB

    oklch(88.7% 0.042 95.1)

  • #C5E2CE

    #C5E2CE

    oklch(88.6% 0.041 155.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3DFC1

    #D3DFC1

    oklch(88.7% 0.042 125)

  • #D1D8F6

    #D1D8F6

    oklch(88.6% 0.042 275.1)

  • #ECD0E5

    #ECD0E5

    oklch(88.7% 0.042 334.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3DFC1

    #D3DFC1

    oklch(88.7% 0.042 125)

  • #C3DDF4

    #C3DDF4

    oklch(88.6% 0.042 245)

  • #F3CFD6

    #F3CFD6

    oklch(88.7% 0.041 4.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3DFC1

    #D3DFC1

    oklch(88.7% 0.042 125)

  • #BBE1EB

    #BBE1EB

    oklch(88.6% 0.042 215.5)

  • #E0D3F1

    #E0D3F1

    oklch(88.7% 0.043 305.1)

  • #F4D0C7

    #F4D0C7

    oklch(88.6% 0.043 34.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3DFC1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3DFC1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.