#D3DECD

Closest named color: Pale Silver (#D8E2DC). oklch(88.8% 0.026 134.3), rgb(211, 222, 205).

Aa

Black text reads best on this color (15.09:1).

About this color

#D3DECD is a light close to neutral grey. In OKLCH its lightness is 89%, its chroma 0.026. It has too little chroma to lean warm or cool. The nearest named color is Pale Silver (#D8E2DC), ΔE 0.022 away. Black text reads best on it, at 15.09:1.

Hue familyNeutrals
Lightnesslight (89%)
Chromaclose to neutral grey (0.026)
Temperatureneutral
Nearest namePale Silver (#D8E2DC)
Black text15.09:1
White text1.39:1

Values

HEX#D3DECD
RGBrgb(211, 222, 205)
HSLhsl(99, 20%, 84%)
OKLCHoklch(88.8% 0.026 134.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3DECD 1.39:1 Fails Lc -21.7 Dividers and decoration only
Black text on #D3DECD 15.09:1 AAA Lc 84.7 Fine for body text
#D3DECD text on white 1.39:1 Fails Lc 19.0 Dividers and decoration only
#D3DECD text on black 15.09:1 AAA Lc -84.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100

    #E7EBE5

    oklch(93.5% 0.009 134.9)

  3. Step 200

    200 (this color)

    #D3DECD

    oklch(88.8% 0.026 134.3)

  4. Step 300

    300

    #B8C6B0

    oklch(81% 0.034 134)

  5. Step 400

    400

    #93A887

    oklch(70.6% 0.052 134.2)

  6. Step 500

    500

    #789369

    oklch(63.1% 0.068 134.7)

  7. Step 600

    600

    #617D50

    oklch(55.6% 0.074 134.2)

  8. Step 700

    700

    #506941

    oklch(49% 0.068 134.4)

  9. Step 800

    800

    #425636

    oklch(42.7% 0.056 134.3)

  10. Step 900

    900

    #38472F

    oklch(37.8% 0.044 134.1)

  11. Step 950

    950

    #212A1C

    oklch(27.2% 0.028 134.6)

Export this scale for Tailwind in the Tailwind colors tool

#D3DECD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0DBCC0.018
Deuteranopia (no green cones)#DEDACE0.018
Tritanopia (no blue cones)#D3DCD90.019
Achromatopsia (no color)#DBDBDB0.026

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3DECD

    #D3DECD

    oklch(88.8% 0.026 134.3)

  • #E0D5E6

    #E0D5E6

    oklch(88.7% 0.026 313.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3DECD

    #D3DECD

    oklch(88.8% 0.026 134.3)

  • #DCDBC8

    #DCDBC8

    oklch(88.7% 0.026 104.5)

  • #CBE0D5

    #CBE0D5

    oklch(88.8% 0.027 163.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3DECD

    #D3DECD

    oklch(88.8% 0.026 134.3)

  • #D7D8EB

    #D7D8EB

    oklch(88.7% 0.026 283.5)

  • #E7D4DE

    #E7D4DE

    oklch(88.8% 0.025 344.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3DECD

    #D3DECD

    oklch(88.8% 0.026 134.3)

  • #CFDBEB

    #CFDBEB

    oklch(88.7% 0.026 255.6)

  • #EBD3D5

    #EBD3D5

    oklch(88.7% 0.027 11.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3DECD

    #D3DECD

    oklch(88.8% 0.026 134.3)

  • #C9DEE7

    #C9DEE7

    oklch(88.8% 0.026 225.3)

  • #E0D5E6

    #E0D5E6

    oklch(88.7% 0.026 313.9)

  • #EAD5CC

    #EAD5CC

    oklch(88.8% 0.026 44.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3DECD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3DECD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.