#D3DDC4

Closest named color: Pale Silver (#D8E2DC). oklch(88.3% 0.035 124.9), rgb(211, 221, 196).

Aa

Black text reads best on this color (14.90:1).

About this color

#D3DDC4 is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.035 and its hue 125°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Silver (#D8E2DC), ΔE 0.033 away. Black text reads best on it, at 14.90:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.035)
Temperaturein between
Nearest namePale Silver (#D8E2DC)
Black text14.90:1
White text1.40:1

Values

HEX#D3DDC4
RGBrgb(211, 221, 196)
HSLhsl(84, 27%, 82%)
OKLCHoklch(88.3% 0.035 124.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3DDC4 1.40:1 Fails Lc -22.5 Dividers and decoration only
Black text on #D3DDC4 14.90:1 AAA Lc 83.9 Fine for body text
#D3DDC4 text on white 1.40:1 Fails Lc 19.7 Dividers and decoration only
#D3DDC4 text on black 14.90:1 AAA Lc -83.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F6F2

    oklch(97.1% 0.006 128.5)

  2. Step 100

    100

    #E8EBE2

    oklch(93.5% 0.012 121.7)

  3. Step 200

    200 (this color)

    #D3DDC4

    oklch(88.3% 0.035 124.9)

  4. Step 300

    300

    #BAC6A7

    oklch(80.9% 0.044 124.6)

  5. Step 400

    400

    #96A977

    oklch(70.7% 0.073 125.1)

  6. Step 500

    500

    #7D9353

    oklch(63% 0.092 124.5)

  7. Step 600

    600

    #667D37

    oklch(55.5% 0.1 124.7)

  8. Step 700

    700

    #556A29

    oklch(49.2% 0.094 124.8)

  9. Step 800

    800

    #455623

    oklch(42.6% 0.078 124.9)

  10. Step 900

    900

    #3A4722

    oklch(37.6% 0.06 125.1)

  11. Step 950

    950

    #222A14

    oklch(27.1% 0.039 125.3)

Export this scale for Tailwind in the Tailwind colors tool

#D3DDC4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0DAC30.018
Deuteranopia (no green cones)#DFD9C50.019
Tritanopia (no blue cones)#D5DAD60.029
Achromatopsia (no color)#D9D9D90.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3DDC4

    #D3DDC4

    oklch(88.3% 0.035 124.9)

  • #DED3EC

    #DED3EC

    oklch(88.3% 0.036 305.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3DDC4

    #D3DDC4

    oklch(88.3% 0.035 124.9)

  • #E0D9BF

    #E0D9BF

    oklch(88.4% 0.036 94.6)

  • #C7E0CE

    #C7E0CE

    oklch(88.3% 0.036 154.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3DDC4

    #D3DDC4

    oklch(88.3% 0.035 124.9)

  • #D1D7F0

    #D1D7F0

    oklch(88.2% 0.035 274.9)

  • #E8D0E2

    #E8D0E2

    oklch(88.3% 0.036 334.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3DDC4

    #D3DDC4

    oklch(88.3% 0.035 124.9)

  • #C6DCEF

    #C6DCEF

    oklch(88.4% 0.035 244.2)

  • #EECFD5

    #EECFD5

    oklch(88.2% 0.036 4.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3DDC4

    #D3DDC4

    oklch(88.3% 0.035 124.9)

  • #BFDFE7

    #BFDFE7

    oklch(88.3% 0.036 214.5)

  • #DED3EC

    #DED3EC

    oklch(88.3% 0.036 305.5)

  • #EFD1C9

    #EFD1C9

    oklch(88.4% 0.036 35.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3DDC4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3DDC4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.