#D3DCEF

Closest named color: Gainsboro (#DCDCDC). oklch(89.3% 0.028 265.4), rgb(211, 220, 239).

Aa

Black text reads best on this color (15.25:1).

About this color

#D3DCEF is a light close to neutral grey. In OKLCH its lightness is 89%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Gainsboro (#DCDCDC), ΔE 0.028 away. Black text reads best on it, at 15.25:1.

Hue familyNeutrals
Lightnesslight (89%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameGainsboro (#DCDCDC)
Black text15.25:1
White text1.37:1

Values

HEX#D3DCEF
RGBrgb(211, 220, 239)
HSLhsl(221, 47%, 88%)
OKLCHoklch(89.3% 0.028 265.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3DCEF 1.37:1 Fails Lc -21.0 Dividers and decoration only
Black text on #D3DCEF 15.25:1 AAA Lc 85.3 Fine for body text
#D3DCEF text on white 1.37:1 Fails Lc 18.4 Dividers and decoration only
#D3DCEF text on black 15.25:1 AAA Lc -85.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F5F9

    oklch(97.1% 0.005 275)

  2. Step 100

    100

    #E6EAF1

    oklch(93.6% 0.01 261.8)

  3. Step 200

    200 (this color)

    #D3DCEF

    oklch(89.3% 0.028 265.4)

  4. Step 300

    300

    #B6C1D9

    oklch(81% 0.036 265.9)

  5. Step 400

    400

    #8FA0C5

    oklch(70.6% 0.058 265.6)

  6. Step 500

    500

    #7489B6

    oklch(63.1% 0.072 265)

  7. Step 600

    600

    #5D72A2

    oklch(55.5% 0.079 265.8)

  8. Step 700

    700

    #4C608B

    oklch(49.1% 0.074 264.7)

  9. Step 800

    800

    #3F4E71

    oklch(42.7% 0.062 266.1)

  10. Step 900

    900

    #35415B

    oklch(37.6% 0.048 265.1)

  11. Step 950

    950

    #1F2635

    oklch(26.9% 0.03 265.1)

Export this scale for Tailwind in the Tailwind colors tool

#D3DCEF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6DDF00.005
Deuteranopia (no green cones)#D4DAEF0.005
Tritanopia (no blue cones)#CDE0E20.025
Achromatopsia (no color)#DCDCDC0.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3DCEF

    #D3DCEF

    oklch(89.3% 0.028 265.4)

  • #E4DBC8

    #E4DBC8

    oklch(89.3% 0.027 85.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3DCEF

    #D3DCEF

    oklch(89.3% 0.028 265.4)

  • #CBDFEC

    #CBDFEC

    oklch(89.3% 0.028 236.2)

  • #DDD9ED

    #DDD9ED

    oklch(89.4% 0.027 295)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3DCEF

    #D3DCEF

    oklch(89.3% 0.028 265.4)

  • #EBD8CB

    #EBD8CB

    oklch(89.4% 0.027 56.7)

  • #DBDECA

    #DBDECA

    oklch(89.3% 0.027 113.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3DCEF

    #D3DCEF

    oklch(89.3% 0.028 265.4)

  • #EED5D2

    #EED5D2

    oklch(89.3% 0.028 25.9)

  • #D1E1D1

    #D1E1D1

    oklch(89.3% 0.028 145.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3DCEF

    #D3DCEF

    oklch(89.3% 0.028 265.4)

  • #ECD5DC

    #ECD5DC

    oklch(89.4% 0.027 357.2)

  • #E4DBC8

    #E4DBC8

    oklch(89.3% 0.027 85.7)

  • #CAE2DB

    #CAE2DB

    oklch(89.3% 0.027 176.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3DCEF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3DCEF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.