#D3DCC5

Closest named color: Pale Silver (#D8E2DC). oklch(88.1% 0.032 124.5), rgb(211, 220, 197).

Aa

Black text reads best on this color (14.81:1).

About this color

#D3DCC5 is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.032 and its hue 125°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Silver (#D8E2DC), ΔE 0.032 away. Black text reads best on it, at 14.81:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.032)
Temperaturein between
Nearest namePale Silver (#D8E2DC)
Black text14.81:1
White text1.41:1

Values

HEX#D3DCC5
RGBrgb(211, 220, 197)
HSLhsl(83, 25%, 82%)
OKLCHoklch(88.1% 0.032 124.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3DCC5 1.41:1 Fails Lc -22.9 Dividers and decoration only
Black text on #D3DCC5 14.81:1 AAA Lc 83.6 Fine for body text
#D3DCC5 text on white 1.41:1 Fails Lc 20.1 Dividers and decoration only
#D3DCC5 text on black 14.81:1 AAA Lc -83.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F6F2

    oklch(97.1% 0.006 128.5)

  2. Step 100

    100

    #E8EBE3

    oklch(93.6% 0.011 123.5)

  3. Step 200

    200 (this color)

    #D3DCC5

    oklch(88.1% 0.032 124.5)

  4. Step 300

    300

    #BAC6A9

    oklch(80.9% 0.042 125.7)

  5. Step 400

    400

    #97A87A

    oklch(70.6% 0.067 124.6)

  6. Step 500

    500

    #7E9358

    oklch(63.2% 0.086 124.8)

  7. Step 600

    600

    #677D3D

    oklch(55.7% 0.093 125)

  8. Step 700

    700

    #56692F

    oklch(49.1% 0.086 124.5)

  9. Step 800

    800

    #465628

    oklch(42.8% 0.072 125.1)

  10. Step 900

    900

    #3B4725

    oklch(37.8% 0.056 124.9)

  11. Step 950

    950

    #232916

    oklch(26.9% 0.034 123)

Export this scale for Tailwind in the Tailwind colors tool

#D3DCC5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD9C40.017
Deuteranopia (no green cones)#DED8C60.018
Tritanopia (no blue cones)#D5DAD50.025
Achromatopsia (no color)#D9D9D90.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3DCC5

    #D3DCC5

    oklch(88.1% 0.032 124.5)

  • #DCD3EA

    #DCD3EA

    oklch(88.1% 0.033 303.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3DCC5

    #D3DCC5

    oklch(88.1% 0.032 124.5)

  • #DED8C0

    #DED8C0

    oklch(88.1% 0.033 95.4)

  • #C8DFCF

    #C8DFCF

    oklch(88.2% 0.033 155.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3DCC5

    #D3DCC5

    oklch(88.1% 0.032 124.5)

  • #D1D7EE

    #D1D7EE

    oklch(88.2% 0.032 274.1)

  • #E6D0E1

    #E6D0E1

    oklch(88.1% 0.033 333.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3DCC5

    #D3DCC5

    oklch(88.1% 0.032 124.5)

  • #C7DBEC

    #C7DBEC

    oklch(88.2% 0.032 243.7)

  • #ECD0D5

    #ECD0D5

    oklch(88.2% 0.032 5.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3DCC5

    #D3DCC5

    oklch(88.1% 0.032 124.5)

  • #C1DEE5

    #C1DEE5

    oklch(88.2% 0.032 213.9)

  • #DCD3EA

    #DCD3EA

    oklch(88.1% 0.033 303.4)

  • #ECD1CA

    #ECD1CA

    oklch(88.1% 0.032 34.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3DCC5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3DCC5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.