#D3DCC3

Closest named color: Pale Silver (#D8E2DC). oklch(88.1% 0.035 123.3), rgb(211, 220, 195).

Aa

Black text reads best on this color (14.79:1).

About this color

#D3DCC3 is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.035 and its hue 123°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Silver (#D8E2DC), ΔE 0.034 away. Black text reads best on it, at 14.79:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.035)
Temperaturein between
Nearest namePale Silver (#D8E2DC)
Black text14.79:1
White text1.41:1

Values

HEX#D3DCC3
RGBrgb(211, 220, 195)
HSLhsl(82, 26%, 81%)
OKLCHoklch(88.1% 0.035 123.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3DCC3 1.41:1 Fails Lc -23.0 Dividers and decoration only
Black text on #D3DCC3 14.79:1 AAA Lc 83.5 Fine for body text
#D3DCC3 text on white 1.41:1 Fails Lc 20.2 Dividers and decoration only
#D3DCC3 text on black 14.79:1 AAA Lc -83.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F6F2

    oklch(97.1% 0.006 128.5)

  2. Step 100

    100

    #E8EBE2

    oklch(93.5% 0.012 121.7)

  3. Step 200

    200 (this color)

    #D3DCC3

    oklch(88.1% 0.035 123.3)

  4. Step 300

    300

    #BBC6A6

    oklch(80.9% 0.045 122.8)

  5. Step 400

    400

    #98A876

    oklch(70.6% 0.072 122.6)

  6. Step 500

    500

    #7F9352

    oklch(63.2% 0.093 123)

  7. Step 600

    600

    #687D36

    oklch(55.7% 0.1 123.4)

  8. Step 700

    700

    #576928

    oklch(49.1% 0.093 122.9)

  9. Step 800

    800

    #475623

    oklch(42.8% 0.077 123.3)

  10. Step 900

    900

    #3B4721

    oklch(37.7% 0.061 123.7)

  11. Step 950

    950

    #232A14

    oklch(27.2% 0.039 123.4)

Export this scale for Tailwind in the Tailwind colors tool

#D3DCC3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD9C20.017
Deuteranopia (no green cones)#DED8C40.018
Tritanopia (no blue cones)#D5D9D50.029
Achromatopsia (no color)#D8D8D80.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3DCC3

    #D3DCC3

    oklch(88.1% 0.035 123.3)

  • #DCD3EB

    #DCD3EB

    oklch(88.1% 0.034 302.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3DCC3

    #D3DCC3

    oklch(88.1% 0.035 123.3)

  • #DFD8BE

    #DFD8BE

    oklch(88.1% 0.036 94.6)

  • #C7DFCD

    #C7DFCD

    oklch(88.1% 0.035 153.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3DCC3

    #D3DCC3

    oklch(88.1% 0.035 123.3)

  • #D0D7F0

    #D0D7F0

    oklch(88.2% 0.035 273.2)

  • #E7D0E2

    #E7D0E2

    oklch(88.2% 0.035 333.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3DCC3

    #D3DCC3

    oklch(88.1% 0.035 123.3)

  • #C5DBEE

    #C5DBEE

    oklch(88.1% 0.035 244.2)

  • #EDCFD5

    #EDCFD5

    oklch(88.1% 0.034 4.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3DCC3

    #D3DCC3

    oklch(88.1% 0.035 123.3)

  • #BFDEE6

    #BFDEE6

    oklch(88.1% 0.035 215)

  • #DCD3EB

    #DCD3EB

    oklch(88.1% 0.034 302.7)

  • #EED0C9

    #EED0C9

    oklch(88.1% 0.035 33.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3DCC3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3DCC3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.