#D3DCBD

Closest named color: Pale Oak (#DBCFB0). oklch(87.9% 0.043 120.4), rgb(211, 220, 189).

Aa

Black text reads best on this color (14.74:1).

About this color

#D3DCBD is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.043 and its hue 120°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 14.74:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.043)
Temperaturein between
Nearest namePale Oak (#DBCFB0)
Black text14.74:1
White text1.42:1

Values

HEX#D3DCBD
RGBrgb(211, 220, 189)
HSLhsl(77, 31%, 80%)
OKLCHoklch(87.9% 0.043 120.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3DCBD 1.42:1 Fails Lc -23.3 Dividers and decoration only
Black text on #D3DCBD 14.74:1 AAA Lc 83.3 Fine for body text
#D3DCBD text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#D3DCBD text on black 14.74:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F6F1

    oklch(97.1% 0.007 115.7)

  2. Step 100

    100

    #E8ECE0

    oklch(93.7% 0.017 121.8)

  3. Step 200

    200 (this color)

    #D3DCBD

    oklch(87.9% 0.043 120.4)

  4. Step 300

    300

    #BBC69F

    oklch(80.8% 0.054 120.4)

  5. Step 400

    400

    #99A96A

    oklch(70.7% 0.087 120.3)

  6. Step 500

    500

    #809340

    oklch(63% 0.111 120.4)

  7. Step 600

    600

    #6A7D1A

    oklch(55.6% 0.122 120.3)

  8. Step 700

    700

    #586909

    oklch(48.9% 0.113 120.4)

  9. Step 800

    800

    #48560E

    oklch(42.7% 0.094 120.5)

  10. Step 900

    900

    #3C4715

    oklch(37.6% 0.074 120.6)

  11. Step 950

    950

    #232A0E

    oklch(27% 0.047 121.3)

Export this scale for Tailwind in the Tailwind colors tool

#D3DCBD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D8BB0.019
Deuteranopia (no green cones)#DFD8BE0.019
Tritanopia (no blue cones)#D6D8D30.036
Achromatopsia (no color)#D8D8D80.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3DCBD

    #D3DCBD

    oklch(87.9% 0.043 120.4)

  • #DBD1F0

    #DBD1F0

    oklch(87.8% 0.043 300.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3DCBD

    #D3DCBD

    oklch(87.9% 0.043 120.4)

  • #E2D7B8

    #E2D7B8

    oklch(88% 0.043 90.8)

  • #C4E0C9

    #C4E0C9

    oklch(88% 0.043 150.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3DCBD

    #D3DCBD

    oklch(87.9% 0.043 120.4)

  • #CCD7F4

    #CCD7F4

    oklch(88% 0.042 269)

  • #E8CEE5

    #E8CEE5

    oklch(88% 0.042 329.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3DCBD

    #D3DCBD

    oklch(87.9% 0.043 120.4)

  • #BFDCF1

    #BFDCF1

    oklch(88% 0.042 239.5)

  • #F1CCD6

    #F1CCD6

    oklch(87.9% 0.044 359.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3DCBD

    #D3DCBD

    oklch(87.9% 0.043 120.4)

  • #B8E0E7

    #B8E0E7

    oklch(88% 0.043 209.4)

  • #DBD1F0

    #DBD1F0

    oklch(87.8% 0.043 300.2)

  • #F2CEC7

    #F2CEC7

    oklch(88% 0.042 30.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3DCBD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3DCBD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.