#D3DBBB

Closest named color: Pale Oak (#DBCFB0). oklch(87.7% 0.044 118.7), rgb(211, 219, 187).

Aa

Black text reads best on this color (14.61:1).

About this color

#D3DBBB is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.044 and its hue 119°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 14.61:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.044)
Temperaturein between
Nearest namePale Oak (#DBCFB0)
Black text14.61:1
White text1.43:1

Values

HEX#D3DBBB
RGBrgb(211, 219, 187)
HSLhsl(75, 31%, 80%)
OKLCHoklch(87.7% 0.044 118.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3DBBB 1.43:1 Fails Lc -23.8 Dividers and decoration only
Black text on #D3DBBB 14.61:1 AAA Lc 82.8 Fine for body text
#D3DBBB text on white 1.43:1 Fails Lc 20.9 Dividers and decoration only
#D3DBBB text on black 14.61:1 AAA Lc -82.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F6F1

    oklch(97.1% 0.007 115.7)

  2. Step 100

    100

    #E8ECE0

    oklch(93.7% 0.017 121.8)

  3. Step 200

    200 (this color)

    #D3DBBB

    oklch(87.7% 0.044 118.7)

  4. Step 300

    300

    #BCC69E

    oklch(80.8% 0.055 119.1)

  5. Step 400

    400

    #9BA967

    oklch(70.8% 0.09 118.5)

  6. Step 500

    500

    #82933B

    oklch(63.1% 0.115 119)

  7. Step 600

    600

    #6C7D10

    oklch(55.7% 0.125 119)

  8. Step 700

    700

    #5A6900

    oklch(49.1% 0.115 119)

  9. Step 800

    800

    #4A5607

    oklch(42.8% 0.097 118.8)

  10. Step 900

    900

    #3E4712

    oklch(37.8% 0.075 118.5)

  11. Step 950

    950

    #242A0D

    oklch(27.1% 0.048 119.4)

Export this scale for Tailwind in the Tailwind colors tool

#D3DBBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D7B90.019
Deuteranopia (no green cones)#DFD7BC0.019
Tritanopia (no blue cones)#D6D7D20.037
Achromatopsia (no color)#D7D7D70.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3DBBB

    #D3DBBB

    oklch(87.7% 0.044 118.7)

  • #DAD1F0

    #DAD1F0

    oklch(87.7% 0.043 298.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3DBBB

    #D3DBBB

    oklch(87.7% 0.044 118.7)

  • #E2D6B6

    #E2D6B6

    oklch(87.8% 0.045 89.9)

  • #C4DFC7

    #C4DFC7

    oklch(87.7% 0.043 148.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3DBBB

    #D3DBBB

    oklch(87.7% 0.044 118.7)

  • #CAD6F4

    #CAD6F4

    oklch(87.6% 0.044 268.2)

  • #E7CDE5

    #E7CDE5

    oklch(87.7% 0.043 328.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3DBBB

    #D3DBBB

    oklch(87.7% 0.044 118.7)

  • #BDDBF1

    #BDDBF1

    oklch(87.7% 0.044 239.9)

  • #F0CBD6

    #F0CBD6

    oklch(87.7% 0.044 358.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3DBBB

    #D3DBBB

    oklch(87.7% 0.044 118.7)

  • #B6DFE6

    #B6DFE6

    oklch(87.7% 0.044 209.1)

  • #DAD1F0

    #DAD1F0

    oklch(87.7% 0.043 298.8)

  • #F2CCC6

    #F2CCC6

    oklch(87.6% 0.044 28.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3DBBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3DBBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.