#D3D495

Closest named color: Greenish Beige (#C9D179). oklch(85.4% 0.082 108.8), rgb(211, 212, 149).

Aa

Black text reads best on this color (13.62:1).

About this color

#D3D495 is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.082 and its hue 109°. Its hue sits on the warm side of the wheel. The nearest named color is Greenish Beige (#C9D179), ΔE 0.036 away. Black text reads best on it, at 13.62:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.082)
Temperaturewarm
Nearest nameGreenish Beige (#C9D179)
Black text13.62:1
White text1.54:1

Values

HEX#D3D495
RGBrgb(211, 212, 149)
HSLhsl(61, 42%, 71%)
OKLCHoklch(85.4% 0.082 108.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3D495 1.54:1 Fails Lc -28.3 Dividers and decoration only
Black text on #D3D495 13.62:1 AAA Lc 78.8 Fine for body text
#D3D495 text on white 1.54:1 Fails Lc 25.0 Dividers and decoration only
#D3D495 text on black 13.62:1 AAA Lc -78.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6EC

    oklch(97% 0.013 106.6)

  2. Step 100

    100

    #EBECD5

    oklch(93.6% 0.03 109)

  3. Step 200

    200 (this color)

    #D3D495

    oklch(85.4% 0.082 108.8)

  4. Step 300

    300

    #C6C674

    oklch(80.8% 0.105 108.5)

  5. Step 400

    400

    #A9A700

    oklch(70.7% 0.153 108.9)

  6. Step 500

    500

    #918F00

    oklch(63.1% 0.137 108.8)

  7. Step 600

    600

    #7A7800

    oklch(55.6% 0.12 108.6)

  8. Step 700

    700

    #666500

    oklch(49.1% 0.107 109.1)

  9. Step 800

    800

    #545200

    oklch(42.7% 0.092 108.1)

  10. Step 900

    900

    #454400

    oklch(37.5% 0.081 108.8)

  11. Step 950

    950

    #292800

    oklch(26.9% 0.058 108.3)

Export this scale for Tailwind in the Tailwind colors tool

#D3D495 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DECF910.018
Deuteranopia (no green cones)#DFD1980.019
Tritanopia (no blue cones)#DCCCC40.074
Achromatopsia (no color)#D0D0D00.082

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3D495

    #D3D495

    oklch(85.4% 0.082 108.8)

  • #CDC8FF

    #CDC8FF

    oklch(85.5% 0.076 288.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3D495

    #D3D495

    oklch(85.4% 0.082 108.8)

  • #ECC992

    #ECC992

    oklch(85.3% 0.081 78.6)

  • #B4DDA9

    #B4DDA9

    oklch(85.5% 0.083 139.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3D495

    #D3D495

    oklch(85.4% 0.082 108.8)

  • #B3D1FF

    #B3D1FF

    oklch(85.4% 0.072 258.8)

  • #E7BEF2

    #E7BEF2

    oklch(85.4% 0.083 319)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3D495

    #D3D495

    oklch(85.4% 0.082 108.8)

  • #95DAFA

    #95DAFA

    oklch(85.4% 0.082 228.7)

  • #F9BAD8

    #F9BAD8

    oklch(85.5% 0.082 348.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3D495

    #D3D495

    oklch(85.4% 0.082 108.8)

  • #8CE0E3

    #8CE0E3

    oklch(85.4% 0.082 198.6)

  • #CDC8FF

    #CDC8FF

    oklch(85.5% 0.076 288.8)

  • #FFBBBB

    #FFBBBB

    oklch(85.5% 0.079 18.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3D495, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3D495 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.