#D3D2DE

Closest named color: Cadet Gray (#CED4DA). oklch(86.8% 0.016 289.9), rgb(211, 210, 222).

Aa

Black text reads best on this color (14.04:1).

About this color

#D3D2DE is a light close to neutral grey. In OKLCH its lightness is 87%, its chroma 0.016. It has too little chroma to lean warm or cool. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.011 away. Black text reads best on it, at 14.04:1.

Hue familyNeutrals
Lightnesslight (87%)
Chromaclose to neutral grey (0.016)
Temperatureneutral
Nearest nameCadet Gray (#CED4DA)
Black text14.04:1
White text1.49:1

Values

HEX#D3D2DE
RGBrgb(211, 210, 222)
HSLhsl(245, 15%, 85%)
OKLCHoklch(86.8% 0.016 289.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3D2DE 1.49:1 Fails Lc -26.4 Dividers and decoration only
Black text on #D3D2DE 14.04:1 AAA Lc 80.5 Fine for body text
#D3D2DE text on white 1.49:1 Fails Lc 23.3 Dividers and decoration only
#D3D2DE text on black 14.04:1 AAA Lc -80.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F5F7

    oklch(97.1% 0.003 286.4)

  2. Step 100

    100

    #E9E9EE

    oklch(93.5% 0.007 286.3)

  3. Step 200

    200 (this color)

    #D3D2DE

    oklch(86.8% 0.016 289.9)

  4. Step 300

    300

    #C0BFCE

    oklch(81% 0.021 289)

  5. Step 400

    400

    #A09DB5

    oklch(70.6% 0.035 291.2)

  6. Step 500

    500

    #8885A2

    oklch(62.9% 0.043 289.8)

  7. Step 600

    600

    #726F8D

    oklch(55.5% 0.046 289.4)

  8. Step 700

    700

    #605D78

    oklch(49.1% 0.043 289.8)

  9. Step 800

    800

    #4E4C62

    oklch(42.7% 0.036 288.9)

  10. Step 900

    900

    #413F50

    oklch(37.6% 0.029 290.3)

  11. Step 950

    950

    #26252F

    oklch(27% 0.018 289.7)

Export this scale for Tailwind in the Tailwind colors tool

#D3D2DE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0D3DF0.004
Deuteranopia (no green cones)#D0D3DE0.005
Tritanopia (no blue cones)#D1D4D60.014
Achromatopsia (no color)#D3D3D30.016

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3D2DE

    #D3D2DE

    oklch(86.8% 0.016 289.9)

  • #D4D5C9

    #D4D5C9

    oklch(86.9% 0.016 110.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3D2DE

    #D3D2DE

    oklch(86.8% 0.016 289.9)

  • #CDD4DF

    #CDD4DF

    oklch(86.8% 0.017 259.4)

  • #D9D0DA

    #D9D0DA

    oklch(86.8% 0.017 322.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3D2DE

    #D3D2DE

    oklch(86.8% 0.016 289.9)

  • #D9D3C8

    #D9D3C8

    oklch(86.9% 0.016 82.8)

  • #CED6CC

    #CED6CC

    oklch(86.7% 0.016 139.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3D2DE

    #D3D2DE

    oklch(86.8% 0.016 289.9)

  • #DDD1CA

    #DDD1CA

    oklch(86.8% 0.016 52.5)

  • #CAD7D2

    #CAD7D2

    oklch(86.8% 0.016 171)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3D2DE

    #D3D2DE

    oklch(86.8% 0.016 289.9)

  • #DED0CF

    #DED0CF

    oklch(86.9% 0.016 22.4)

  • #D4D5C9

    #D4D5C9

    oklch(86.9% 0.016 110.6)

  • #C8D7D8

    #C8D7D8

    oklch(86.8% 0.016 201.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3D2DE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3D2DE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.