#D3D192

Closest named color: Sand (#E2CA76). oklch(84.7% 0.082 106.5), rgb(211, 209, 146).

Aa

Black text reads best on this color (13.30:1).

About this color

#D3D192 is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.082 and its hue 106°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.033 away. Black text reads best on it, at 13.30:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.082)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.30:1
White text1.57:1

Values

HEX#D3D192
RGBrgb(211, 209, 146)
HSLhsl(58, 42%, 70%)
OKLCHoklch(84.7% 0.082 106.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3D192 1.57:1 Fails Lc -29.7 Dividers and decoration only
Black text on #D3D192 13.30:1 AAA Lc 77.5 Fine for body text
#D3D192 text on white 1.57:1 Fails Lc 26.3 Dividers and decoration only
#D3D192 text on black 13.30:1 AAA Lc -76.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6EC

    oklch(97% 0.013 106.6)

  2. Step 100

    100

    #ECECD5

    oklch(93.7% 0.03 107)

  3. Step 200

    200 (this color)

    #D3D192

    oklch(84.7% 0.082 106.5)

  4. Step 300

    300

    #C9C572

    oklch(80.9% 0.105 106.1)

  5. Step 400

    400

    #ADA600

    oklch(70.8% 0.152 106.7)

  6. Step 500

    500

    #948E00

    oklch(63.1% 0.135 106.7)

  7. Step 600

    600

    #7C7700

    oklch(55.6% 0.119 106.8)

  8. Step 700

    700

    #686400

    oklch(49.1% 0.105 107)

  9. Step 800

    800

    #555200

    oklch(42.8% 0.092 107.3)

  10. Step 900

    900

    #474400

    oklch(37.7% 0.081 106.8)

  11. Step 950

    950

    #2A2800

    oklch(27% 0.058 106.8)

Export this scale for Tailwind in the Tailwind colors tool

#D3D192 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBCC8E0.015
Deuteranopia (no green cones)#DDCF940.015
Tritanopia (no blue cones)#DCC9C10.074
Achromatopsia (no color)#CECECE0.082

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3D192

    #D3D192

    oklch(84.7% 0.082 106.5)

  • #C8C6FF

    #C8C6FF

    oklch(84.8% 0.079 286.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3D192

    #D3D192

    oklch(84.7% 0.082 106.5)

  • #ECC690

    #ECC690

    oklch(84.7% 0.082 76)

  • #B5DAA5

    #B5DAA5

    oklch(84.8% 0.082 136.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3D192

    #D3D192

    oklch(84.7% 0.082 106.5)

  • #ADCFFF

    #ADCFFF

    oklch(84.6% 0.077 257)

  • #E3BDF1

    #E3BDF1

    oklch(84.8% 0.082 316.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3D192

    #D3D192

    oklch(84.7% 0.082 106.5)

  • #92D8F6

    #92D8F6

    oklch(84.6% 0.082 226.8)

  • #F6B8D8

    #F6B8D8

    oklch(84.8% 0.082 346.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3D192

    #D3D192

    oklch(84.7% 0.082 106.5)

  • #8ADEDF

    #8ADEDF

    oklch(84.8% 0.082 196.7)

  • #C8C6FF

    #C8C6FF

    oklch(84.8% 0.079 286.2)

  • #FEB8BA

    #FEB8BA

    oklch(84.8% 0.081 17)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3D192, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3D192 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.