#D3D161

Closest named color: Greenish Beige (#C9D179). oklch(84% 0.135 108), rgb(211, 209, 97).

Aa

Black text reads best on this color (13.06:1).

About this color

#D3D161 is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.135 and its hue 108°. Its hue sits on the warm side of the wheel. The nearest named color is Greenish Beige (#C9D179), ΔE 0.025 away. Black text reads best on it, at 13.06:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.135)
Temperaturewarm
Nearest nameGreenish Beige (#C9D179)
Black text13.06:1
White text1.60:1

Values

HEX#D3D161
RGBrgb(211, 209, 97)
HSLhsl(59, 56%, 60%)
OKLCHoklch(84% 0.135 108)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3D161 1.60:1 Fails Lc -30.8 Non-text elements, placeholder text
Black text on #D3D161 13.06:1 AAA Lc 76.5 Fine for body text
#D3D161 text on white 1.60:1 Fails Lc 27.3 Dividers and decoration only
#D3D161 text on black 13.06:1 AAA Lc -75.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F6F7E9

    oklch(97.2% 0.018 110.1)

  2. Step 100

    100

    #ECECCF

    oklch(93.6% 0.038 107.1)

  3. Step 200

    200

    #DDDDA4

    oklch(88.4% 0.074 107.8)

  4. Step 300

    300 (this color)

    #D3D161

    oklch(84% 0.135 108)

  5. Step 400

    400

    #AAA700

    oklch(70.8% 0.153 108.5)

  6. Step 500

    500

    #928F00

    oklch(63.2% 0.136 108.3)

  7. Step 600

    600

    #7B7800

    oklch(55.7% 0.12 108)

  8. Step 700

    700

    #676400

    oklch(49% 0.105 107.7)

  9. Step 800

    800

    #545200

    oklch(42.7% 0.092 108.1)

  10. Step 900

    900

    #464400

    oklch(37.6% 0.081 107.8)

  11. Step 950

    950

    #292800

    oklch(26.9% 0.058 108.3)

Export this scale for Tailwind in the Tailwind colors tool

#D3D161 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0CA560.023
Deuteranopia (no green cones)#E2CE670.024
Tritanopia (no blue cones)#E0C5B80.121
Achromatopsia (no color)#CCCCCC0.135

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3D161

    #D3D161

    oklch(84% 0.135 108)

  • #C7C2FF

    #C7C2FF

    oklch(83.9% 0.085 288.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3D161

    #D3D161

    oklch(84% 0.135 108)

  • #FABF5B

    #FABF5B

    oklch(84% 0.134 78.3)

  • #9EDF88

    #9EDF88

    oklch(83.9% 0.134 138.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3D161

    #D3D161

    oklch(84% 0.135 108)

  • #ABCDFF

    #ABCDFF

    oklch(84.1% 0.079 257.9)

  • #ECB1FF

    #ECB1FF

    oklch(84% 0.123 317.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3D161

    #D3D161

    oklch(84% 0.135 108)

  • #7ED8FF

    #7ED8FF

    oklch(84% 0.102 227.9)

  • #FFAED7

    #FFAED7

    oklch(84% 0.107 347.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3D161

    #D3D161

    oklch(84% 0.135 108)

  • #32E5EA

    #32E5EA

    oklch(84% 0.135 197.9)

  • #C7C2FF

    #C7C2FF

    oklch(83.9% 0.085 288.2)

  • #FFB4B5

    #FFB4B5

    oklch(84.1% 0.088 18.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3D161, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3D161 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.