#D3CEBD

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.024 93.4), rgb(211, 206, 189).

Aa

Black text reads best on this color (13.33:1).

About this color

#D3CEBD is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.024. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 13.33:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.024)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text13.33:1
White text1.57:1

Values

HEX#D3CEBD
RGBrgb(211, 206, 189)
HSLhsl(46, 20%, 78%)
OKLCHoklch(85.1% 0.024 93.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3CEBD 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #D3CEBD 13.33:1 AAA Lc 77.6 Fine for body text
#D3CEBD text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#D3CEBD text on black 13.33:1 AAA Lc -76.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #ECEAE3

    oklch(93.7% 0.01 93.6)

  3. Step 200

    200 (this color)

    #D3CEBD

    oklch(85.1% 0.024 93.4)

  4. Step 300

    300

    #C7C1AB

    oklch(81% 0.031 94.4)

  5. Step 400

    400

    #ABA07E

    oklch(70.6% 0.049 92.3)

  6. Step 500

    500

    #96895E

    oklch(63.1% 0.062 93.3)

  7. Step 600

    600

    #817344

    oklch(55.7% 0.068 93.4)

  8. Step 700

    700

    #6D6035

    oklch(49.1% 0.063 93.1)

  9. Step 800

    800

    #594E2C

    oklch(42.6% 0.052 92.1)

  10. Step 900

    900

    #494128

    oklch(37.7% 0.041 92.4)

  11. Step 950

    950

    #2B2618

    oklch(27% 0.025 90.7)

Export this scale for Tailwind in the Tailwind colors tool

#D3CEBD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CDBC0.003
Deuteranopia (no green cones)#D3CFBD0.003
Tritanopia (no blue cones)#D7CBC90.022
Achromatopsia (no color)#CECECE0.024

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3CEBD

    #D3CEBD

    oklch(85.1% 0.024 93.4)

  • #C9CDDE

    #C9CDDE

    oklch(85% 0.024 275.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3CEBD

    #D3CEBD

    oklch(85.1% 0.024 93.4)

  • #DACBBE

    #DACBBE

    oklch(85.1% 0.024 63.4)

  • #CBD1C0

    #CBD1C0

    oklch(85.1% 0.024 122.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3CEBD

    #D3CEBD

    oklch(85.1% 0.024 93.4)

  • #C1D0DD

    #C1D0DD

    oklch(85% 0.024 244.2)

  • #D1CBDB

    #D1CBDB

    oklch(85.2% 0.023 302.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3CEBD

    #D3CEBD

    oklch(85.1% 0.024 93.4)

  • #BDD2D7

    #BDD2D7

    oklch(85% 0.024 213.6)

  • #D8C9D5

    #D8C9D5

    oklch(85.2% 0.023 332.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3CEBD

    #D3CEBD

    oklch(85.1% 0.024 93.4)

  • #BED3CF

    #BED3CF

    oklch(85% 0.023 183.1)

  • #C9CDDE

    #C9CDDE

    oklch(85% 0.024 275.3)

  • #DCC8CC

    #DCC8CC

    oklch(85% 0.023 3.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3CEBD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3CEBD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.