#D3CDE2

Closest named color: Cadet Gray (#CED4DA). oklch(86% 0.029 298.8), rgb(211, 205, 226).

Aa

Black text reads best on this color (13.60:1).

About this color

#D3CDE2 is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.025 away. Black text reads best on it, at 13.60:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameCadet Gray (#CED4DA)
Black text13.60:1
White text1.54:1

Values

HEX#D3CDE2
RGBrgb(211, 205, 226)
HSLhsl(257, 27%, 85%)
OKLCHoklch(86% 0.029 298.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3CDE2 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #D3CDE2 13.60:1 AAA Lc 78.7 Fine for body text
#D3CDE2 text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#D3CDE2 text on black 13.60:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F8

    oklch(97.2% 0.004 301.4)

  2. Step 100

    100

    #EBE8F0

    oklch(93.6% 0.011 303.1)

  3. Step 200

    200 (this color)

    #D3CDE2

    oklch(86% 0.029 298.8)

  4. Step 300

    300

    #C3BCD6

    oklch(80.9% 0.037 297.9)

  5. Step 400

    400

    #A599C2

    oklch(70.7% 0.06 298.2)

  6. Step 500

    500

    #907FB2

    oklch(63.1% 0.078 299.5)

  7. Step 600

    600

    #7A689E

    oklch(55.6% 0.084 299)

  8. Step 700

    700

    #675687

    oklch(49% 0.079 299.4)

  9. Step 800

    800

    #54476E

    oklch(42.8% 0.065 299)

  10. Step 900

    900

    #453C59

    oklch(37.8% 0.05 298.2)

  11. Step 950

    950

    #282334

    oklch(26.9% 0.032 297.7)

Export this scale for Tailwind in the Tailwind colors tool

#D3CDE2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C9D0E30.015
Deuteranopia (no green cones)#CAD0E10.014
Tritanopia (no blue cones)#D1D0D40.024
Achromatopsia (no color)#D0D0D00.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3CDE2

    #D3CDE2

    oklch(86% 0.029 298.8)

  • #CED4BF

    #CED4BF

    oklch(86% 0.029 120)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3CDE2

    #D3CDE2

    oklch(86% 0.029 298.8)

  • #C9D1E5

    #C9D1E5

    oklch(86.1% 0.029 268.3)

  • #DCCADB

    #DCCADB

    oklch(85.9% 0.03 327.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3CDE2

    #D3CDE2

    oklch(86% 0.029 298.8)

  • #D9D0BC

    #D9D0BC

    oklch(85.9% 0.029 86.7)

  • #C4D7C6

    #C4D7C6

    oklch(86% 0.031 148.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3CDE2

    #D3CDE2

    oklch(86% 0.029 298.8)

  • #E0CDBE

    #E0CDBE

    oklch(86% 0.03 60.7)

  • #BDD8D1

    #BDD8D1

    oklch(86% 0.03 178.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3CDE2

    #D3CDE2

    oklch(86% 0.029 298.8)

  • #E4CAC6

    #E4CAC6

    oklch(86% 0.03 28.1)

  • #CED4BF

    #CED4BF

    oklch(86% 0.029 120)

  • #BCD7DB

    #BCD7DB

    oklch(86% 0.029 207.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3CDE2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3CDE2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.