#D3CDC1

Closest named color: Light Gray (#D3D3D3). oklch(85% 0.018 84.6), rgb(211, 205, 193).

Aa

Black text reads best on this color (13.27:1).

About this color

#D3CDC1 is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.018. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.025 away. Black text reads best on it, at 13.27:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.018)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.27:1
White text1.58:1

Values

HEX#D3CDC1
RGBrgb(211, 205, 193)
HSLhsl(40, 17%, 79%)
OKLCHoklch(85% 0.018 84.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3CDC1 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #D3CDC1 13.27:1 AAA Lc 77.3 Fine for body text
#D3CDC1 text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#D3CDC1 text on black 13.27:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #ECE9E5

    oklch(93.5% 0.006 75.4)

  3. Step 200

    200 (this color)

    #D3CDC1

    oklch(85% 0.018 84.6)

  4. Step 300

    300

    #C7C0B0

    oklch(80.9% 0.023 87.2)

  5. Step 400

    400

    #AB9F87

    oklch(70.6% 0.036 84.6)

  6. Step 500

    500

    #97886A

    oklch(63.2% 0.046 84.4)

  7. Step 600

    600

    #817151

    oklch(55.5% 0.05 84.3)

  8. Step 700

    700

    #6D5F42

    oklch(49.1% 0.047 85)

  9. Step 800

    800

    #594D36

    oklch(42.6% 0.039 83.3)

  10. Step 900

    900

    #49402F

    oklch(37.6% 0.03 83.2)

  11. Step 950

    950

    #2B261C

    oklch(27.1% 0.019 84.5)

Export this scale for Tailwind in the Tailwind colors tool

#D3CDC1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0CDC00.005
Deuteranopia (no green cones)#D2CEC10.003
Tritanopia (no blue cones)#D6CBC90.015
Achromatopsia (no color)#CDCDCD0.018

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3CDC1

    #D3CDC1

    oklch(85% 0.018 84.6)

  • #C8CEDA

    #C8CEDA

    oklch(85% 0.018 264.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3CDC1

    #D3CDC1

    oklch(85% 0.018 84.6)

  • #D7CBC3

    #D7CBC3

    oklch(85% 0.017 56.2)

  • #CDCFC2

    #CDCFC2

    oklch(84.9% 0.018 113.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3CDC1

    #D3CDC1

    oklch(85% 0.018 84.6)

  • #C3D0D8

    #C3D0D8

    oklch(85% 0.018 234.5)

  • #CECCD8

    #CECCD8

    oklch(85% 0.017 293.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3CDC1

    #D3CDC1

    oklch(85% 0.018 84.6)

  • #C1D1D3

    #C1D1D3

    oklch(84.9% 0.018 205.8)

  • #D4CAD4

    #D4CAD4

    oklch(85% 0.017 325.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3CDC1

    #D3CDC1

    oklch(85% 0.018 84.6)

  • #C3D2CD

    #C3D2CD

    oklch(85.1% 0.018 174)

  • #C8CEDA

    #C8CEDA

    oklch(85% 0.018 264.5)

  • #D8C9CE

    #D8C9CE

    oklch(85% 0.018 355.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3CDC1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3CDC1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.