#D3CBB6

Closest named color: Pale Oak (#DBCFB0). oklch(84.3% 0.03 89.6), rgb(211, 203, 182).

Aa

Black text reads best on this color (12.98:1).

About this color

#D3CBB6 is a light close to neutral grey. In OKLCH its lightness is 84%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 12.98:1.

Hue familyNeutrals
Lightnesslight (84%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text12.98:1
White text1.61:1

Values

HEX#D3CBB6
RGBrgb(211, 203, 182)
HSLhsl(43, 25%, 77%)
OKLCHoklch(84.3% 0.03 89.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3CBB6 1.61:1 Fails Lc -31.2 Non-text elements, placeholder text
Black text on #D3CBB6 12.98:1 AAA Lc 76.1 Fine for body text
#D3CBB6 text on white 1.61:1 Fails Lc 27.7 Dividers and decoration only
#D3CBB6 text on black 12.98:1 AAA Lc -75.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #ECEAE3

    oklch(93.7% 0.01 93.6)

  3. Step 200

    200

    #DDD9CD

    oklch(88.5% 0.017 91.6)

  4. Step 300

    300 (this color)

    #D3CBB6

    oklch(84.3% 0.03 89.6)

  5. Step 400

    400

    #ACA07F

    oklch(70.7% 0.048 90.4)

  6. Step 500

    500

    #98885E

    oklch(63.1% 0.061 89.5)

  7. Step 600

    600

    #837245

    oklch(55.7% 0.066 89.5)

  8. Step 700

    700

    #6E5F36

    oklch(49% 0.062 90)

  9. Step 800

    800

    #5A4E2D

    oklch(42.7% 0.052 90.1)

  10. Step 900

    900

    #4A4129

    oklch(37.8% 0.04 89.8)

  11. Step 950

    950

    #2B2618

    oklch(27% 0.025 90.7)

Export this scale for Tailwind in the Tailwind colors tool

#D3CBB6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0CAB50.005
Deuteranopia (no green cones)#D2CCB70.003
Tritanopia (no blue cones)#D8C7C50.028
Achromatopsia (no color)#CBCBCB0.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3CBB6

    #D3CBB6

    oklch(84.3% 0.03 89.6)

  • #C4CBE0

    #C4CBE0

    oklch(84.3% 0.03 271)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3CBB6

    #D3CBB6

    oklch(84.3% 0.03 89.6)

  • #DBC7B9

    #DBC7B9

    oklch(84.2% 0.03 57.3)

  • #C9CFB9

    #C9CFB9

    oklch(84.4% 0.031 119.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3CBB6

    #D3CBB6

    oklch(84.3% 0.03 89.6)

  • #BBCFDD

    #BBCFDD

    oklch(84.4% 0.029 238.3)

  • #CEC8DD

    #CEC8DD

    oklch(84.4% 0.03 298.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3CBB6

    #D3CBB6

    oklch(84.3% 0.03 89.6)

  • #B6D1D6

    #B6D1D6

    oklch(84.2% 0.03 210)

  • #D7C5D5

    #D7C5D5

    oklch(84.3% 0.029 329.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3CBB6

    #D3CBB6

    oklch(84.3% 0.03 89.6)

  • #B8D2CC

    #B8D2CC

    oklch(84.3% 0.029 180.1)

  • #C4CBE0

    #C4CBE0

    oklch(84.3% 0.03 271)

  • #DDC4CB

    #DDC4CB

    oklch(84.3% 0.03 358.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3CBB6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3CBB6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.