#D3CBAF

Closest named color: Pale Oak (#DBCFB0). oklch(84.1% 0.039 93.9), rgb(211, 203, 175).

Aa

Black text reads best on this color (12.93:1).

About this color

#D3CBAF is a light, muted yellow. In OKLCH its lightness is 84%, its chroma 0.039 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.016 away. Black text reads best on it, at 12.93:1.

Hue familyYellows
Lightnesslight (84%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.93:1
White text1.62:1

Values

HEX#D3CBAF
RGBrgb(211, 203, 175)
HSLhsl(47, 29%, 76%)
OKLCHoklch(84.1% 0.039 93.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D3CBAF 1.62:1 Fails Lc -31.5 Non-text elements, placeholder text
Black text on #D3CBAF 12.93:1 AAA Lc 75.9 Fine for body text
#D3CBAF text on white 1.62:1 Fails Lc 27.9 Dividers and decoration only
#D3CBAF text on black 12.93:1 AAA Lc -75.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #ECEAE2

    oklch(93.6% 0.011 95.2)

  3. Step 200

    200

    #DED9CA

    oklch(88.5% 0.021 91.6)

  4. Step 300

    300 (this color)

    #D3CBAF

    oklch(84.1% 0.039 93.9)

  5. Step 400

    400

    #ADA074

    oklch(70.6% 0.062 93.6)

  6. Step 500

    500

    #998950

    oklch(63.1% 0.079 94.2)

  7. Step 600

    600

    #847232

    oklch(55.5% 0.086 93.7)

  8. Step 700

    700

    #706025

    oklch(49.2% 0.08 94)

  9. Step 800

    800

    #5B4E20

    oklch(42.7% 0.066 93.6)

  10. Step 900

    900

    #4B4120

    oklch(37.7% 0.051 92.9)

  11. Step 950

    950

    #2C2613

    oklch(27% 0.033 92.5)

Export this scale for Tailwind in the Tailwind colors tool

#D3CBAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1C9AD0.006
Deuteranopia (no green cones)#D4CCB00.003
Tritanopia (no blue cones)#D9C7C30.034
Achromatopsia (no color)#CBCBCB0.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D3CBAF

    #D3CBAF

    oklch(84.1% 0.039 93.9)

  • #C3CAE5

    #C3CAE5

    oklch(84.2% 0.038 274)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D3CBAF

    #D3CBAF

    oklch(84.1% 0.039 93.9)

  • #DEC6B1

    #DEC6B1

    oklch(84.1% 0.039 63.5)

  • #C5D0B4

    #C5D0B4

    oklch(84.2% 0.04 124.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D3CBAF

    #D3CBAF

    oklch(84.1% 0.039 93.9)

  • #B6CEE3

    #B6CEE3

    oklch(84% 0.039 244.7)

  • #D0C5E0

    #D0C5E0

    oklch(84.1% 0.039 304)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D3CBAF

    #D3CBAF

    oklch(84.1% 0.039 93.9)

  • #AFD2DA

    #AFD2DA

    oklch(84.1% 0.039 213.1)

  • #DBC2D6

    #DBC2D6

    oklch(84.1% 0.039 332.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D3CBAF

    #D3CBAF

    oklch(84.1% 0.039 93.9)

  • #B0D4CE

    #B0D4CE

    oklch(84.2% 0.039 184.2)

  • #C3CAE5

    #C3CAE5

    oklch(84.2% 0.038 274)

  • #E2C1C8

    #E2C1C8

    oklch(84.1% 0.039 3.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D3CBAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D3CBAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.