#D2DAF3

Closest named color: Cadet Gray (#CED4DA). oklch(89% 0.035 271.6), rgb(210, 218, 243).

Aa

Black text reads best on this color (15.06:1).

About this color

#D2DAF3 is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.035 and its hue 272°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.035 away. Black text reads best on it, at 15.06:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.035)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text15.06:1
White text1.39:1

Values

HEX#D2DAF3
RGBrgb(210, 218, 243)
HSLhsl(225, 58%, 89%)
OKLCHoklch(89% 0.035 271.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D2DAF3 1.39:1 Fails Lc -21.8 Dividers and decoration only
Black text on #D2DAF3 15.06:1 AAA Lc 84.5 Fine for body text
#D2DAF3 text on white 1.39:1 Fails Lc 19.1 Dividers and decoration only
#D2DAF3 text on black 15.06:1 AAA Lc -84.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F5FA

    oklch(97.1% 0.007 277.2)

  2. Step 100

    100

    #E6EAF3

    oklch(93.7% 0.013 266.7)

  3. Step 200

    200 (this color)

    #D2DAF3

    oklch(89% 0.035 271.6)

  4. Step 300

    300

    #B6C0DF

    oklch(81% 0.045 271.2)

  5. Step 400

    400

    #909ECF

    oklch(70.6% 0.074 272.1)

  6. Step 500

    500

    #7586C2

    oklch(63.1% 0.093 271.4)

  7. Step 600

    600

    #5E6FAF

    oklch(55.6% 0.102 271.5)

  8. Step 700

    700

    #4E5D96

    oklch(49.2% 0.093 271.5)

  9. Step 800

    800

    #404C7A

    oklch(42.8% 0.078 271.7)

  10. Step 900

    900

    #363F62

    oklch(37.6% 0.061 272.2)

  11. Step 950

    950

    #202539

    oklch(26.9% 0.038 272.9)

Export this scale for Tailwind in the Tailwind colors tool

#D2DAF3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3DCF40.005
Deuteranopia (no green cones)#D1D9F20.003
Tritanopia (no blue cones)#CBDFE20.032
Achromatopsia (no color)#DADADA0.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D2DAF3

    #D2DAF3

    oklch(89% 0.035 271.6)

  • #E3DAC1

    #E3DAC1

    oklch(88.9% 0.035 90.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D2DAF3

    #D2DAF3

    oklch(89% 0.035 271.6)

  • #C7DEF1

    #C7DEF1

    oklch(88.9% 0.036 243)

  • #DFD6EF

    #DFD6EF

    oklch(89.1% 0.035 302)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D2DAF3

    #D2DAF3

    oklch(89% 0.035 271.6)

  • #EDD6C4

    #EDD6C4

    oklch(89% 0.035 60.4)

  • #D7DFC5

    #D7DFC5

    oklch(89.1% 0.036 121.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D2DAF3

    #D2DAF3

    oklch(89% 0.035 271.6)

  • #F1D3CC

    #F1D3CC

    oklch(89% 0.035 33.3)

  • #CAE2CF

    #CAE2CF

    oklch(89% 0.036 151.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D2DAF3

    #D2DAF3

    oklch(89% 0.035 271.6)

  • #F0D2D9

    #F0D2D9

    oklch(89.1% 0.035 2)

  • #E3DAC1

    #E3DAC1

    oklch(88.9% 0.035 90.5)

  • #C2E3DC

    #C2E3DC

    oklch(89% 0.036 181.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D2DAF3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D2DAF3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.