#D2D5EB

Closest named color: Cadet Gray (#CED4DA). oklch(87.7% 0.03 279.6), rgb(210, 213, 235).

Aa

Black text reads best on this color (14.45:1).

About this color

#D2D5EB is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.030 and its hue 280°. Its hue sits on the cool side of the wheel. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.024 away. Black text reads best on it, at 14.45:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.030)
Temperaturecool
Nearest nameCadet Gray (#CED4DA)
Black text14.45:1
White text1.45:1

Values

HEX#D2D5EB
RGBrgb(210, 213, 235)
HSLhsl(233, 38%, 87%)
OKLCHoklch(87.7% 0.03 279.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D2D5EB 1.45:1 Fails Lc -24.5 Dividers and decoration only
Black text on #D2D5EB 14.45:1 AAA Lc 82.2 Fine for body text
#D2D5EB text on white 1.45:1 Fails Lc 21.6 Dividers and decoration only
#D2D5EB text on black 14.45:1 AAA Lc -81.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F4F5F9

    oklch(97.1% 0.005 275)

  2. Step 100

    100

    #E8E9F2

    oklch(93.6% 0.012 281.1)

  3. Step 200

    200 (this color)

    #D2D5EB

    oklch(87.7% 0.03 279.6)

  4. Step 300

    300

    #BBBEDA

    oklch(80.8% 0.039 280.6)

  5. Step 400

    400

    #989DC8

    oklch(70.7% 0.063 279.5)

  6. Step 500

    500

    #7F84B9

    oklch(63% 0.08 279.7)

  7. Step 600

    600

    #696DA5

    oklch(55.5% 0.087 280)

  8. Step 700

    700

    #575B8E

    oklch(49% 0.082 279.5)

  9. Step 800

    800

    #474B73

    oklch(42.7% 0.066 278.8)

  10. Step 900

    900

    #3C3F5D

    oklch(37.8% 0.051 279.2)

  11. Step 950

    950

    #232536

    oklch(27% 0.032 278.9)

Export this scale for Tailwind in the Tailwind colors tool

#D2D5EB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0D7EC0.005
Deuteranopia (no green cones)#CED5EA0.006
Tritanopia (no blue cones)#CDD9DC0.028
Achromatopsia (no color)#D6D6D60.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D2D5EB

    #D2D5EB

    oklch(87.7% 0.03 279.6)

  • #DBD7C1

    #DBD7C1

    oklch(87.6% 0.03 98.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D2D5EB

    #D2D5EB

    oklch(87.7% 0.03 279.6)

  • #C8D9EA

    #C8D9EA

    oklch(87.8% 0.03 248.2)

  • #DDD2E6

    #DDD2E6

    oklch(87.9% 0.03 310.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D2D5EB

    #D2D5EB

    oklch(87.7% 0.03 279.6)

  • #E4D4C2

    #E4D4C2

    oklch(87.8% 0.03 70.7)

  • #D0DBC6

    #D0DBC6

    oklch(87.7% 0.031 129.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D2D5EB

    #D2D5EB

    oklch(87.7% 0.03 279.6)

  • #E9D0C8

    #E9D0C8

    oklch(87.6% 0.03 38.5)

  • #C7DDD0

    #C7DDD0

    oklch(87.8% 0.029 159.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D2D5EB

    #D2D5EB

    oklch(87.7% 0.03 279.6)

  • #EACFD2

    #EACFD2

    oklch(87.8% 0.03 10.1)

  • #DBD7C1

    #DBD7C1

    oklch(87.6% 0.03 98.5)

  • #C1DDDB

    #C1DDDB

    oklch(87.6% 0.03 191.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D2D5EB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D2D5EB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.