#D2D3DE

Closest named color: Cadet Gray (#CED4DA). oklch(86.9% 0.015 281.9), rgb(210, 211, 222).

Aa

Black text reads best on this color (14.11:1).

About this color

#D2D3DE is a light close to neutral grey. In OKLCH its lightness is 87%, its chroma 0.015. It has too little chroma to lean warm or cool. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.009 away. Black text reads best on it, at 14.11:1.

Hue familyNeutrals
Lightnesslight (87%)
Chromaclose to neutral grey (0.015)
Temperatureneutral
Nearest nameCadet Gray (#CED4DA)
Black text14.11:1
White text1.48:1

Values

HEX#D2D3DE
RGBrgb(210, 211, 222)
HSLhsl(235, 15%, 85%)
OKLCHoklch(86.9% 0.015 281.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D2D3DE 1.48:1 Fails Lc -26.1 Dividers and decoration only
Black text on #D2D3DE 14.11:1 AAA Lc 80.8 Fine for body text
#D2D3DE text on white 1.48:1 Fails Lc 23.0 Dividers and decoration only
#D2D3DE text on black 14.11:1 AAA Lc -80.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F5F7

    oklch(97.1% 0.003 286.4)

  2. Step 100

    100

    #E9E9EE

    oklch(93.5% 0.007 286.3)

  3. Step 200

    200 (this color)

    #D2D3DE

    oklch(86.9% 0.015 281.9)

  4. Step 300

    300

    #BEBFCD

    oklch(80.8% 0.02 282.7)

  5. Step 400

    400

    #9D9FB4

    oklch(70.8% 0.031 281.3)

  6. Step 500

    500

    #8587A1

    oklch(63.1% 0.039 281.7)

  7. Step 600

    600

    #6F718D

    oklch(55.7% 0.043 281.7)

  8. Step 700

    700

    #5D5E77

    oklch(49.1% 0.04 283)

  9. Step 800

    800

    #4C4D61

    oklch(42.7% 0.033 282.7)

  10. Step 900

    900

    #3F404F

    oklch(37.7% 0.026 282.1)

  11. Step 950

    950

    #25262E

    oklch(27.1% 0.015 279.7)

Export this scale for Tailwind in the Tailwind colors tool

#D2D3DE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0D4DF0.003
Deuteranopia (no green cones)#D0D3DE0.003
Tritanopia (no blue cones)#D0D5D60.014
Achromatopsia (no color)#D4D4D40.015

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D2D3DE

    #D2D3DE

    oklch(86.9% 0.015 281.9)

  • #D6D5C9

    #D6D5C9

    oklch(87% 0.016 102.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D2D3DE

    #D2D3DE

    oklch(86.9% 0.015 281.9)

  • #CDD5DE

    #CDD5DE

    oklch(87% 0.015 251.2)

  • #D7D1DB

    #D7D1DB

    oklch(86.8% 0.015 312.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D2D3DE

    #D2D3DE

    oklch(86.9% 0.015 281.9)

  • #DAD3CA

    #DAD3CA

    oklch(87% 0.014 74.4)

  • #D0D6CC

    #D0D6CC

    oklch(86.9% 0.015 132.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D2D3DE

    #D2D3DE

    oklch(86.9% 0.015 281.9)

  • #DDD1CC

    #DDD1CC

    oklch(86.9% 0.015 44.2)

  • #CCD7D1

    #CCD7D1

    oklch(86.9% 0.014 162.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D2D3DE

    #D2D3DE

    oklch(86.9% 0.015 281.9)

  • #DED0D1

    #DED0D1

    oklch(86.9% 0.016 12.5)

  • #D6D5C9

    #D6D5C9

    oklch(87% 0.016 102.9)

  • #C9D7D6

    #C9D7D6

    oklch(86.8% 0.015 191.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D2D3DE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D2D3DE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.