#D2D2B4

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.04 107.2), rgb(210, 210, 180).

Aa

Black text reads best on this color (13.61:1).

About this color

#D2D2B4 is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.040 and its hue 107°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 13.61:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.040)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.61:1
White text1.54:1

Values

HEX#D2D2B4
RGBrgb(210, 210, 180)
HSLhsl(60, 25%, 76%)
OKLCHoklch(85.6% 0.04 107.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D2D2B4 1.54:1 Fails Lc -28.3 Dividers and decoration only
Black text on #D2D2B4 13.61:1 AAA Lc 78.8 Fine for body text
#D2D2B4 text on white 1.54:1 Fails Lc 25.0 Dividers and decoration only
#D2D2B4 text on black 13.61:1 AAA Lc -78.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100

    #EBEBDF

    oklch(93.7% 0.016 106.7)

  3. Step 200

    200 (this color)

    #D2D2B4

    oklch(85.6% 0.04 107.2)

  4. Step 300

    300

    #C4C39D

    oklch(80.8% 0.051 106.2)

  5. Step 400

    400

    #A6A567

    oklch(70.8% 0.083 107.5)

  6. Step 500

    500

    #918E3A

    oklch(63.2% 0.106 107.2)

  7. Step 600

    600

    #7B770E

    oklch(55.5% 0.115 107.2)

  8. Step 700

    700

    #686400

    oklch(49.1% 0.105 107)

  9. Step 800

    800

    #555206

    oklch(42.8% 0.089 107.1)

  10. Step 900

    900

    #464412

    oklch(37.8% 0.069 107)

  11. Step 950

    950

    #29280C

    oklch(27.1% 0.044 107.1)

Export this scale for Tailwind in the Tailwind colors tool

#D2D2B4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CFB20.009
Deuteranopia (no green cones)#D8D1B50.009
Tritanopia (no blue cones)#D7CEC90.035
Achromatopsia (no color)#D0D0D00.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D2D2B4

    #D2D2B4

    oklch(85.6% 0.04 107.2)

  • #CDCCE9

    #CDCCE9

    oklch(85.5% 0.04 287.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D2D2B4

    #D2D2B4

    oklch(85.6% 0.04 107.2)

  • #DFCDB3

    #DFCDB3

    oklch(85.6% 0.04 77.1)

  • #C4D6BD

    #C4D6BD

    oklch(85.6% 0.039 136.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D2D2B4

    #D2D2B4

    oklch(85.6% 0.04 107.2)

  • #BFD1EB

    #BFD1EB

    oklch(85.5% 0.041 257.5)

  • #DBC8E1

    #DBC8E1

    oklch(85.6% 0.04 318)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D2D2B4

    #D2D2B4

    oklch(85.6% 0.04 107.2)

  • #B5D6E4

    #B5D6E4

    oklch(85.7% 0.04 225.4)

  • #E5C6D5

    #E5C6D5

    oklch(85.7% 0.04 347.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D2D2B4

    #D2D2B4

    oklch(85.6% 0.04 107.2)

  • #B2D8D9

    #B2D8D9

    oklch(85.5% 0.04 198.4)

  • #CDCCE9

    #CDCCE9

    oklch(85.5% 0.04 287.1)

  • #E9C6C6

    #E9C6C6

    oklch(85.6% 0.04 18)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D2D2B4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D2D2B4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.