#D2CFAE

Closest named color: Pale Oak (#DBCFB0). oklch(84.8% 0.044 103), rgb(210, 207, 174).

Aa

Black text reads best on this color (13.27:1).

About this color

#D2CFAE is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.044 and its hue 103°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 13.27:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.27:1
White text1.58:1

Values

HEX#D2CFAE
RGBrgb(210, 207, 174)
HSLhsl(55, 29%, 75%)
OKLCHoklch(84.8% 0.044 103)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D2CFAE 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #D2CFAE 13.27:1 AAA Lc 77.3 Fine for body text
#D2CFAE text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#D2CFAE text on black 13.27:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F0

    oklch(97.1% 0.008 106.5)

  2. Step 100

    100

    #ECEBDE

    oklch(93.7% 0.017 103.2)

  3. Step 200

    200 (this color)

    #D2CFAE

    oklch(84.8% 0.044 103)

  4. Step 300

    300

    #C7C398

    oklch(81% 0.058 103.2)

  5. Step 400

    400

    #ABA35E

    oklch(70.7% 0.091 102.6)

  6. Step 500

    500

    #978C29

    oklch(63.2% 0.117 102.9)

  7. Step 600

    600

    #807500

    oklch(55.5% 0.117 103)

  8. Step 700

    700

    #6C6200

    oklch(49% 0.103 102.5)

  9. Step 800

    800

    #585000

    oklch(42.6% 0.089 102.9)

  10. Step 900

    900

    #494305

    oklch(37.7% 0.076 103.4)

  11. Step 950

    950

    #2B2707

    oklch(27% 0.048 102.2)

Export this scale for Tailwind in the Tailwind colors tool

#D2CFAE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CCAC0.008
Deuteranopia (no green cones)#D7CEAF0.008
Tritanopia (no blue cones)#D8CAC60.041
Achromatopsia (no color)#CDCDCD0.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D2CFAE

    #D2CFAE

    oklch(84.8% 0.044 103)

  • #C8CAEA

    #C8CAEA

    oklch(84.8% 0.044 282.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D2CFAE

    #D2CFAE

    oklch(84.8% 0.044 103)

  • #DFC9AE

    #DFC9AE

    oklch(84.7% 0.044 72.8)

  • #C2D4B7

    #C2D4B7

    oklch(84.8% 0.044 133.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D2CFAE

    #D2CFAE

    oklch(84.8% 0.044 103)

  • #B9D0EA

    #B9D0EA

    oklch(84.9% 0.044 251.5)

  • #D8C5E2

    #D8C5E2

    oklch(84.8% 0.045 314.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D2CFAE

    #D2CFAE

    oklch(84.8% 0.044 103)

  • #AFD4E3

    #AFD4E3

    oklch(84.8% 0.044 224.4)

  • #E3C2D5

    #E3C2D5

    oklch(84.8% 0.045 342.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D2CFAE

    #D2CFAE

    oklch(84.8% 0.044 103)

  • #ADD7D5

    #ADD7D5

    oklch(84.9% 0.044 192.8)

  • #C8CAEA

    #C8CAEA

    oklch(84.8% 0.044 282.6)

  • #E9C2C5

    #E9C2C5

    oklch(84.9% 0.045 12.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D2CFAE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D2CFAE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.