#D2CEB6

Closest named color: Pale Oak (#DBCFB0). oklch(84.8% 0.033 99.3), rgb(210, 206, 182).

Aa

Black text reads best on this color (13.24:1).

About this color

#D2CEB6 is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.033 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.24:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.24:1
White text1.58:1

Values

HEX#D2CEB6
RGBrgb(210, 206, 182)
HSLhsl(51, 24%, 77%)
OKLCHoklch(84.8% 0.033 99.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D2CEB6 1.58:1 Fails Lc -30.0 Non-text elements, placeholder text
Black text on #D2CEB6 13.24:1 AAA Lc 77.2 Fine for body text
#D2CEB6 text on white 1.58:1 Fails Lc 26.6 Dividers and decoration only
#D2CEB6 text on black 13.24:1 AAA Lc -76.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200 (this color)

    #D2CEB6

    oklch(84.8% 0.033 99.3)

  4. Step 300

    300

    #C7C2A3

    oklch(81% 0.042 99.7)

  5. Step 400

    400

    #ABA271

    oklch(70.8% 0.067 99)

  6. Step 500

    500

    #968B4A

    oklch(63.2% 0.087 99.9)

  7. Step 600

    600

    #81742C

    oklch(55.6% 0.093 99)

  8. Step 700

    700

    #6D611E

    oklch(49.1% 0.087 98.9)

  9. Step 800

    800

    #594F1B

    oklch(42.6% 0.072 98.4)

  10. Step 900

    900

    #49421C

    oklch(37.7% 0.057 99)

  11. Step 950

    950

    #2B2712

    oklch(27.1% 0.035 98.8)

Export this scale for Tailwind in the Tailwind colors tool

#D2CEB6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CCB50.005
Deuteranopia (no green cones)#D4CEB70.003
Tritanopia (no blue cones)#D7CAC70.030
Achromatopsia (no color)#CDCDCD0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D2CEB6

    #D2CEB6

    oklch(84.8% 0.033 99.3)

  • #C8CBE3

    #C8CBE3

    oklch(84.7% 0.033 280)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D2CEB6

    #D2CEB6

    oklch(84.8% 0.033 99.3)

  • #DCCAB7

    #DCCAB7

    oklch(84.9% 0.033 68.9)

  • #C6D2BB

    #C6D2BB

    oklch(84.8% 0.034 129.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D2CEB6

    #D2CEB6

    oklch(84.8% 0.033 99.3)

  • #BDCFE2

    #BDCFE2

    oklch(84.7% 0.033 249.7)

  • #D3C8DE

    #D3C8DE

    oklch(84.8% 0.032 308)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D2CEB6

    #D2CEB6

    oklch(84.8% 0.033 99.3)

  • #B7D3DC

    #B7D3DC

    oklch(84.9% 0.032 219.1)

  • #DDC5D4

    #DDC5D4

    oklch(84.8% 0.034 339.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D2CEB6

    #D2CEB6

    oklch(84.8% 0.033 99.3)

  • #B6D4D1

    #B6D4D1

    oklch(84.7% 0.032 189.2)

  • #C8CBE3

    #C8CBE3

    oklch(84.7% 0.033 280)

  • #E1C5C8

    #E1C5C8

    oklch(84.8% 0.032 10.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D2CEB6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D2CEB6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.