#D2CE9B

Closest named color: Pale Oak (#DBCFB0). oklch(84.2% 0.067 104), rgb(210, 206, 155).

Aa

Black text reads best on this color (13.04:1).

About this color

#D2CE9B is a light, muted yellow. In OKLCH its lightness is 84%, its chroma 0.067 and its hue 104°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.031 away. Black text reads best on it, at 13.04:1.

Hue familyYellows
Lightnesslight (84%)
Chromamuted (0.067)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.04:1
White text1.61:1

Values

HEX#D2CE9B
RGBrgb(210, 206, 155)
HSLhsl(56, 38%, 72%)
OKLCHoklch(84.2% 0.067 104)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D2CE9B 1.61:1 Fails Lc -30.9 Non-text elements, placeholder text
Black text on #D2CE9B 13.04:1 AAA Lc 76.4 Fine for body text
#D2CE9B text on white 1.61:1 Fails Lc 27.4 Dividers and decoration only
#D2CE9B text on black 13.04:1 AAA Lc -75.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F6F6EF

    oklch(97.1% 0.009 106.6)

  2. Step 100

    100

    #ECEBDC

    oklch(93.7% 0.02 103.7)

  3. Step 200

    200

    #DDDBBF

    oklch(88.6% 0.037 103.8)

  4. Step 300

    300 (this color)

    #D2CE9B

    oklch(84.2% 0.067 104)

  5. Step 400

    400

    #ACA44E

    oklch(70.8% 0.109 104)

  6. Step 500

    500

    #978C00

    oklch(63% 0.133 104)

  7. Step 600

    600

    #7F7600

    oklch(55.6% 0.118 104.3)

  8. Step 700

    700

    #6B6300

    oklch(49.2% 0.104 104)

  9. Step 800

    800

    #585100

    oklch(42.8% 0.09 103.8)

  10. Step 900

    900

    #494300

    oklch(37.7% 0.08 103.8)

  11. Step 950

    950

    #2B2700

    oklch(26.9% 0.057 103.7)

Export this scale for Tailwind in the Tailwind colors tool

#D2CE9B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CA980.011
Deuteranopia (no green cones)#D9CD9D0.011
Tritanopia (no blue cones)#DAC7C00.060
Achromatopsia (no color)#CCCCCC0.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D2CE9B

    #D2CE9B

    oklch(84.2% 0.067 104)

  • #C5C6F7

    #C5C6F7

    oklch(84.2% 0.068 283.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D2CE9B

    #D2CE9B

    oklch(84.2% 0.067 104)

  • #E6C59B

    #E6C59B

    oklch(84.1% 0.067 73.4)

  • #B9D5A9

    #B9D5A9

    oklch(84.1% 0.067 134.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D2CE9B

    #D2CE9B

    oklch(84.2% 0.067 104)

  • #ADCEF7

    #ADCEF7

    oklch(84.1% 0.068 254)

  • #DBBFEB

    #DBBFEB

    oklch(84.2% 0.067 313.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D2CE9B

    #D2CE9B

    oklch(84.2% 0.067 104)

  • #9BD5EC

    #9BD5EC

    oklch(84.1% 0.067 224.5)

  • #ECBAD6

    #ECBAD6

    oklch(84.2% 0.068 344)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D2CE9B

    #D2CE9B

    oklch(84.2% 0.067 104)

  • #97DAD8

    #97DAD8

    oklch(84.3% 0.067 193.6)

  • #C5C6F7

    #C5C6F7

    oklch(84.2% 0.068 283.9)

  • #F4BABE

    #F4BABE

    oklch(84.2% 0.067 14)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D2CE9B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D2CE9B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.